Top 10 Most Disappointing Games of 2008

Top 10 Most Disappointing Games of 2008

With the awful Spike TV VGA concluded, us gamers are now able to reflect back on a rather interesting year for video games. Long awaited sequels like “Gears of War 2” curb-stomped their way into our homes, and the shareholders at Rockstar celebrated the release of “Grand Theft Auto 4.” But, much like any kid who waited months for that special toy on their birthday only to be disappointed once they got it, gamers also follow the same path.

So, here is the Top 10 Most Disappointing Games of 2008. The rules are quite simple: any game that I, Marky X, was personally hyped about, and then it didn’t meet my standards will be on here. This means games like “Crysis,” “Far Cry 2,” “Dead Space,” “Metal Gear Solid 4,” and “Tomb Raider” won’t be on this list, because I didn’t care about them in the first place.

10 – Super Street Fighter 2 Turbo HD Remix

I won’t give a history lesson on this game, as I’m sure if you’re reading this, you know about the franchise’s impact on not only the arcade scene but organized gaming competitions as well.

When Capcom announced a “Street Fighter” “HD Remix” with online play, balance changes, and easier controls, I couldn’t wait. I really enjoyed the concept and character designs of the “Street Fighter,” but couldn’t really get into it because controls were such a pain in the ass.

That wasn’t the case. The game is still unbalanced, as Ryu and Ken are grossly overused, but now the ex-banned Akuma breaks into the scene as the third most used character in the game. Controls are still horrid, especially with some of the charge characters being harder than it was on the SNES D-pad days. At least the netcode is pretty damn good and the artwork is sharp, despite the creative anatomy by Udon.

9 – Mario Kart Wii

When the Wii version was announced with the Wheel and online play, I couldn’t wait. I have a MOMO Steering Wheel, and it does add to the experience of any racing game, and playing “Mario Kart” against people around the world was something I’ve dreamed about since the SNES days.

Unfortunately, what I got was a game that had way too many players on the track with stupidly overpowered and overused weapons. Even the pointless drifting is still here, but instead of waggling the stick left and right, while giving the player the illusion of “skill”, all you have to do is hold down a button. The tracks are overcrowded with 12 players, making it nearly impossible to get the items if you’re at the back of the pack. Speaking of tracks, where’s the variety and innovation? Most of them are just simple GC or SNES remakes. And finally, the blue shell.

8 – Super Smash Bros. Brawl

I’ve never been a big follower of the “Smash Bros.” franchise. I didn’t own a Gamecube so I never got a chance to play ”Melee,” and the amount of minutes I spent on the Nintendo 64 debut could be counted on one hand. I don’t know why, but I was never really that hyped about it.

Then came “Brawl,” which not only supported online play, but allowed me to play as Sonic. Finally, a game where two favorite childhood mascots of mine can finally beat the shit out of each other, and I can do it online.

Instead what I got was a game that had perhaps one of the worst netcodes in my so-called gaming “career.” This is a game which only dealt with four people, yet suffered from nearly unplayable matches most of the time (Mario Kart handled 12 just fine). Even if I did find a lagless match, everyone would choose Ike or Metaknight since there are such a broken characters. And then if people didn’t choose them, then we’d end up on a crappy stage would be selected where I needed the Hubble Telescope just to see my tiny character.

As for single player campaign, I’ll be brief: crappy enemies, floaty controls, and copy-paste levels.

7 – Civilization 4: Colonization

The “Civilization” series has always been a hit-or-miss for me. The idea of being an immortal ruler and watching my civilization evolve over the course of a few thousand years is a rather exciting one. But, as soon as I try to get into the game, I’m routinely slammed with poor combat, horrid interface, and insane amount of micromanagement.

“Colonization” took all the bad things out of “Civilization” and somehow made micromanagement fun with its more narrow focus. It was a game where you were destined to create the United States of America but had obstacles along the way. Some of these obstacles would include other Nations and the local native tribes. This was not an easy task but had a somewhat fair difficulty.

Unfortunately, the updated version, using the “Civilization 4” engine, is a complete abomination. The interface is brown and dry, refusing to remember the personality of the original, and was insanely unbalanced. When you declared Independence in the original version, you received Veteran military units to help you out. In the new version, you get none of that, and instead get steamrolled by your Motherland while they receive very little losses. There is a difference between “difficult” and “bullshit,” and “Colonization” didn’t even know it crossed the line. Many other flaws infest this title ,but I’m not going to bother listing all of them. Simply, it’s not worth the small price tag.

6 – Left 4 Dead

Unlike most stereotypical gamers, I’m not heavily into zombies. To me, “Resident Evil 4” was an action game which allowed me to kill foreigners, while “Dead Rising” tried to hide its piss poor companion A.I., and crappy story with short lived novelty features. And don’t get me started on “Half Life 2”’s zombie mods.

The only reason why I took a bit of interest in “Left 4 Dead,” despite its’ theme, is because I enjoy co-op games. While it’s fun to go around virtually killing my fellow humans in a game of “Team Fortress 2” or “Gears of War 2,” there is just something unique about tagging up with a few guys and working together to overcome a tough obstacle. “Left 4 Dead” does achieve the basic foundations of a co-op game and, if by choice, can be insanely difficult.

Where the game ultimately fails is the lack of content; “Left 4 Dead” is merely just a shell on what could have been an amazing game. Having the same number of enemy types as I have fingers on one hand is not what I consider “replay value”. Almost everything in the full version of the game can be seen in the demo, except for the extra levels and snail-paced Versus mode. There isn’t much of a story or character development, nor is there big climax at the end. As for the A.I. director, meh. Certainly not worth the price tag.

5 – Condemned 2: Bloodshot

Most “horror” games are often the result of two things: a) an insane amount of gore and b) monsters popping up in random places. To me, a proper horror game isn’t one that goes for the shock, but rather fucks with your head just a tiny bit, yet still provides a decent game. “Silent Hill 2” and the “Fatal Frame” series are great examples of this.

“Condemned 2” tried to mix both the FPS genre and the horror genre, and to some extent, it does work. It’s heavily focused on melee fighting, where you can literally pry almost anything, and use it as a weapon, while most of your enemies were simply enraged homeless people. Immersion was also a big deal, as the camera was constantly stuck to your eyeballs and even bobbed around when you got hit or performed an execution. What made the game truly scary was how close it came to reality. The level of realisim in the levels coupled with the enemies that came after you one after another truly felt like you were in some messed up riot, while getting your ass handed to you. Then to top it off, it gave you a view of a murder victim whose last sight is a psychotic grunting pipe wielding motherfucker in a pig mask.

“Condemned 2” was both a sequel and a remake; character designs were revamped to make them more marketable, and there were a few tweaks to make the game much more streamlined. The first half of the game was golden, as it was challenging, atmospheric, and fun. The second half, the part where the developers tried to scientifically explain why crazy shit was happening, ultimately destroyed what could’ve been a great franchise. I’m not going to spoil too much, but it involves sound waves, an “awakened power”, and obsessive amount of poorly done gun play. Oh, I almost forget, there is a cult in this game too. Anyone who has played “Indigo Prophecy” knows why this is a bad idea.

4 – Ninja Gaiden 2

“Ninja Gaiden” was famous for being difficult back in the NES days, and when it was revived on the original Xbox, it lived up to its’ reputation as a hard game. The problem was that the game was difficult for the wrong reasons. Instead of clever game design or sophisticated AI, the game’s claustrophobic camera angle blinded your vision of the action, making the most common death in the game involving an off-camera attack. Instead of trying to provide a legitimate challenge, it was just trying to bullshit you to death.

“Ninja Gaiden 2” promised a lot of changes that would make the game seem more “fair.” Health regeneration after fights was added, as well as healing during save points, without the need of a potion. The weapons were also much faster, and some seemed a little tad overpowered, like the iconic Scythe. The result was a game with faster pacing and somewhat less bullshit involved.

Yet the game still had the camera angle issue, despite the claims by the developers to fix it. Again, most of the hits you’ll be getting are off camera, but this time around the issue just got bigger. As you play the higher difficulties, there were a lot more enemies to fight causing the screen to be so cluttered with enemies that sometimes the frame rate would drop and you would have trouble seeing your own character.

However, there is also one more problem with “Ninja Gaiden 2”: the last few levels involve you fighting all the bosses again. Can someone please explain why Japanese developers are so lazy, considering that this is routinely done by Nintendo and Capcom as well?

3 – Burnout Paradise

“Burnout” was one of those very few franchises that has managed to stick to the same formula for their games yet still makes them feel like completely different games. In fact, you can probably put a lone, uninformed gamer in front of the first “Burnout” and “Burnout Revenge,” strip off the titles from the box, and he would probably end up debating on whether or not these two titles were even related.

It’s a simple concept: You race through daytime traffic and get boosts for smashing your opponents or dangerous traffic violations (e.g. driving into oncoming traffic). There were other modes as well, (including the infamous Road Rage) but most of the focus was racing. The game was ridiculously simple with straightforward tracks, and made little use of the two hundred buttons on the today’s modern controllers.

“Burnout Paradise” was Criterion’s attempt to thrust their only decent franchise into the next-generation. They announced all sorts of things, from cars having their own personality, completely redoing the damage modeling, and fixing the buggy physics that they had in their previous games. However, the biggest change was how the game was going to be played.

Instead of the old “pick an event from a menu,” the entire game would start and end with the fictional urban landscape known as Paradise City, where you had to drive to whatever event you want. In some sense, it was like “GTA” but instead of controlling a criminal, you controlled a car. It was definitely a unique take on the franchise, but was it all worth in the end?

No, it wasn’t. What held back “Burnout Paradise” from being a great game was the fact that it dwelled on marketing rather than designing a good game. Proof of this? The difficulty.

In the past, “Burnout” games were harder to get into than an Amish virgin. There were unforgiving, reckless, and would punish you for any mistake you made. Many complained, but others adapted. “Burnout Paradise” did not follow this formula, as the game’s A.I. felt like they were bystanders watching you win, instead of foes who wished to shatter your chances. It even came to the point where I would ask myself who would be able to beat the game faster: An eight year old with A.D.D., or a controller with duct taped over the accelerator.

Then there are the modes. Crash Mode is thrown out for the laughable Showtime, and we have a new Stunt Run mode which is nothing more than hunting for ramps with barely any creativity involved. Racing, the most important aspect of “Burnout,” was devolved into a stupid anti-social game. Instead of the laps, or a linear line, the game only gives you two points: Start and Finish. How you get there is completely up to you, which changes the game immensely from having to break away from the pack to now playing the shortcut game.

What the hell happened here? A game where people were fighting in tight roads in a pack has now changed into a multiplayer time trail where players go their own way through the course instead of ramming into other cars?

I won’t even get into the horrible city layout as well. There is barely any color around here making it nearly impossible to tell the difference between a road and a barrier. There’s enough grey to give a colorblind Basset Hound a seizure.

2 – Gears of War 2

Where to begin with this? CliffyB stated a lot of bullshit to the gaming public to sell his product. He said the lag was fixed, he said the game was going to be more balanced, and the storyline was going to be the best fucking thing since Dan Brown because Epic hired a “writer” this time around.

What we got was a game that tried to force emotion into us by adding a missing vagina..sorry, I mean, “wife” to one of the main characters’ backstory. She might as well be just a talking vagina, though as there is very little development in, not only their relationship, but her character as well. Who the hell am I kidding? There is no character development whatsoever throughout the cast. We have a cowboy named Dizzy who I’m apparently supposed to give a shit about, then some Native wannabe who I’m supposed to give a shit about, then another Carmine who I’m supposed to give a shit (actually, wait, I did care about him, because he is the only one who seemed to act like a human being).

Okay, fine, it’s an action game, fuck the story right? True, but nothing much has changed here. The craptastic cover system is still here, it is still grossly repetitive, and the AI is still as dumb as a chipped pet rock.

Then there’s the multiplayer. CliffyB promised the game would be more balanced, and as a guy who has played way too many shooters, I’m going to have to call bullshit on that.

The Lancer is useless, the shotgun is overpowered, covering is pointless, and those new grenade tag features? There was a point in my “Gears of War 2” stats where I had most of my kills from Frag Grenades…that’s how overpowered they are. You’d think they could’ve added a trigger delay instead of some instantaneous bullshit and made them somehow more noticeable. At least Valve understands the proper way to use an Area of Denial tactic in “TF2” with the Engineer, so I don’t know what the hell happened here. Epic Games is a veteran developer of online shooters and they somehow fucked this up.

Plus the game suffers from the usual netcode bugs, insane host advantage, and numerous glitches from “GOW.” Much like everything else about “GOW2,” CliffyB “promised” these problems would be fixed, but didn’t.

1 – Grand Theft Auto 4

I am going to say this right now though: “Grand Theft Auto 4” has some of the best writing out there. The characters were great, the pacing was near perfection, the character development wasn’t forced, and had some great plot twists. It was good.

But that’s the only good thing about it. The rest of the game? Not so much. They severely cut out the content of the game and ended up taking a step backwards instead of forward in the sandbox genre. You can no longer play taxi missions, no longer lead a gang, and cannot even buy property. This makes no sense, as during the game you rob a bank and I should have been able to buy a big house and a strip club, with my cut, but I wasn’t allowed to do this. Yet if I pop in “Saint’s Row 2,” I can go to my private hanger and travel across the city to buy another condo.

In short, there is nothing else to do besides the storyline itself. Sure, you can run around killing glowing pigeons, or watch some shitty comedy at a night club, but why? If I wanted to watch something funny, I would go to YouTube and type in Russell Peters, not play a video game.

But wait, we are supposed to be happy over multiplayer, since they were too lazy to add this feature to the first few games. Awesome, right?

Wrong. It’s a mess. Starting up the game is a pain in the ass since the game allows players to join whatever team they want, making the possibility of an even match a pipe dream. Next would be forcing other players to get “ready”, instead of the game automatically starting like most modern games. The multiplayer is a constant struggle against the shitty interface, and shitty players.

Let’s say things turn out well, and you’re actually playing an online game, then be prepared for one the worst experiences out there. Auto-aiming, broken weapon balance, lousy netcode, low FPS, and no boundaries. Wait, what’s wrong with no boundaries you ask? Simple, you have stupid players who run all over the place instead of trying to win the game. Stupid idea.

How did a game with poor frame rates, crap coloring, overuse of bloom, poor combat system, and little content outside the storyline get such insane praise? It’s all thanks to gaming “journalism.” Despite all the flaws and bugs, this game got nearly perfect scores all over the place while “Saint’s Row 2,” a much more interesting game, was left in the dust. “GTA4” is living proof that the so-called critics of the industry are nothing more than franchise worshipers.

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60 Responses to “Top 10 Most Disappointing Games of 2008”

  1. Nate on December 23rd, 2008 10:18 am

    I agree with most of your thoughts except Burnout. Being so used to the past Burnout games, it does take a bit to get over that train of thought and really play Paradise as you are supposed to. I’m wondering how long you played Paradise. Also, I can’t think of any other game that has had so much free download content come out for the game over the year.


    MarkyX Reply:


    I played it long enough to get the last license. I didn’t end up finishing everything though because the game was just so damn repetitive.


    ChrisWanker Reply:

    Wow! Catching a lot of flack for you’re opinion?

    Just be glad that you ACTUALLY did decide not put Little Big Planet on the list!

    But if you did, here’s how it would start:

    “A quasi-3D sidescrolling platformer that saw its hayday in the 80s. The biggest problem with LBP is that it would have phenominally sold better on the PS2, with little to no reduction in content or graphics…”

    Try that for disappointing!


  2. Rotundo on December 23rd, 2008 12:03 pm

    Long Live MarkyX!!!!


  3. VodooMax on December 23rd, 2008 12:05 pm

    Would you think that this is the case for most games that come out? There’s never going to be a game that pleases you all the way. Why is that? All the games you mentioned were great, they just left out a few things.

    But I guess you can ask why no one had taken the best from all games and put them into one.


  4. Ed on December 23rd, 2008 1:13 pm

    Solid article. I’d replace Condemned 2 with COD WAW , which is nothing more than an insultingly poor template over a great engine & predesessor.

    Condemned 2’s mixed combat system was an outstanding enhancement to the typicaly FPS. I’m afraid MonoLith backed-off that approach with the upcoming FEAR sequel. The original FEAR had a great combat mix, but everyone wants to mimic COD now.


  5. Jason on December 23rd, 2008 2:00 pm

    Nate…you are the DUMBEST writer on the entire internet!!! I mean, the DUMBEST of the dumb! EVERY game you mention is actually an awesome game! I mean, GOW2, GTA4, L4D are freakin Game of the Year candidates by every other site! NG2 is pretty much a next gen copy of one of the greatest games ever…And Burnout Paradise, Mario Kart, and Smash Bros were just straight up FUN games!!!

    Then to make it worse,….you mention nothing about those games that were dissappointments….HAZE, TOO HUMAN, STAR WARS, etc…

    TruGameHeadz??…Yea right!!! More like prime example for censorship, that’s what you are!


    Jason Reply:

    I’m sorry, the last comment was directed towards, MarkyX, the writer of this pathetic article…not towards Nate. My apoligize Nate!!!


    2.o Reply:

    @Jason, I think you need to keep Marky’s list in context, that they are games that he “was personally hyped about, and then it didn’t meet my standards.” That means, all the games you listed could have been great games (and in most cases were) but they didn’t pan out to be in the end, for whatever reason - even it was just high expectations prior to release. I’m sure you’ve had that happen to you once or twice, whether it was a game on this list or not.


  6. GoNintendo » Blog Archive » Top 10 Most Disappointing Games of 2008- What are you waiting for? on December 23rd, 2008 3:36 pm

    [...] Article here [...]

  7. mooman on December 23rd, 2008 3:39 pm

    I agreed with none of your choices. You basically got a few of the best rated games and put them on your list


  8. M autour on December 23rd, 2008 3:40 pm

    I can see you clearly did not play Gears of War 2, cause frankly Gears of War has the overpowered shotgun where-as Gears of War 2 it’s quite underpowered and the chainsaw is broken cause it nearly sucks you in. It does have issues but you got them ALL backwards. 0/5


  9. Tarmus on December 23rd, 2008 4:07 pm

    You say that anyone who disagrees with your #1 pick of GTA4 must be an idiot or newly post-puberty, yet you write like a 7th grader? LOL


  10. GSWarrior408 on December 23rd, 2008 4:17 pm

    thank you thank you for bringing the broken ass frags and the vagina storyline on gears 2. u got the gta4 right even tho the story didnt seem that great to me although brucy is probably one of the best characters ever made in a videogames. i pretty much agree with everything you said except you didnt care or play mgs4


  11. Matt on December 23rd, 2008 4:19 pm

    i geuss you have bad opinions about many games. GTA 4 is one of the best games on the market right now and L4D is very fun and has replayable “story” mode. Gears of War 2 has one of the best campaigns for the Xbox 360 and yes the multiplayer is bad but is playable in private matches because there is little to no lag. The only problem with Burnout Paradise was that you had to drive around to start events, other then that it is one of the best racing games. OH and in Gears 2 the Shotgun is NOT overpowered, it is one of the most useless guns in the game because of how weak it is. Gears 2 is meant for the lancer and its chainsaw.


  12. JJ on December 23rd, 2008 4:19 pm

    You are a nitpicker with some of these games. Sure the online play for Brawl was bad but it still was able to live to everything else. It seems that you need to play some of these games more. Also, the game is mostly about local multiplayer not online multiplayer. And of course the replay value is the greatest of most of the games I’ve ever played and even now I’m still being called up by friends to play this game. So if you are going to make a list PLAY the games instead of GUESSING.


  13. Rage in the cage on December 23rd, 2008 4:23 pm

    Wow, shit list is shit.

    No spore?
    No star wars?
    No too human?

    What the fuck?


    Zooloft Reply:

    @Rage in the cage,

    Wait. Didn’t he say the games that HE cared for? So Rage, lemme ask you. Where you dissapointed with Spore? WhY? Did you expect great things from yet another Star Wars game? And after all the issues surrounding Too Human were you expecting a mind blowing experience?

    No wait… then I guess those games didn’t dissapoint. But the ones on this list did.


  14. Matt on December 23rd, 2008 4:24 pm

    Here is a list of games that were disappointing to me.

    1) Star Wars The Force Unleashed
    2) Fallout 3
    3) Far Cry 2
    4) Unreal Tournament 3
    5) Too Human
    6) Haze
    7) Gears of War 2 (Only because of the multiplayer, everything else is perfect)
    8) Guitar Hero World Tour (Rock Band is much better)


  15. Just me on December 23rd, 2008 4:24 pm

    You’r Mom !


  16. Nash on December 23rd, 2008 4:33 pm

    1 – Grand Theft Auto 4

    If you were shocked by this choice, chances you are an idiot, just hit puberty, or both.

    Man… how can you say things like that to a reader? You are not a professional writer are you? Learn some basics on how to write. You are the one who hit puberty…


    Matta Reply:

    serious fag is too serious.


    pocket money Reply:


    may ask what kind of tree the huge branch that is up your ass comes from?


  17. CJLopez on December 23rd, 2008 4:40 pm

    Ya know, I can’t agree with you more on Gow2 and GTA4, but really, the don’t deserve to be so high on the list. the have they flaws, but not to be on the places Mirror Edge and Too Human must be really

    I can only say one thing. Reayll, Brawl and Kart dissapointed you? I found em to be pretty impressive games, and one of the funniest games ever!! They keep alive what games really are for, to have fun!!!

    Only shitty players would be dissapointed of those games to hide their shitty skilless asses they bash the game

    The only thing I agree with you on mario kart is in the lack of new track, rathet they brought a compilation from older ones. I would had loved some of the old track but more new ones (at least rainbow road is new)


    Nintendofan4death Reply:


    Really CJ? Really? Did you attempt to play Brawl online? Which is why it was so freakin dissapointing. FINALLY you get to play the game EVERYONE wanted to play online. but yet you couldn’t/can’t because the Nintendo online service is fuuuuuuuuuuuuuuuucked up!


  18. callahan09 on December 23rd, 2008 4:51 pm

    I must say, I think this is a very good list, and I agree with nearly all of it. A lot of people around here and on the net elsewhere are complaining that these were all “great games” and you should have put games like Haze and Force Unleashed and Too Human on there instead. Well, I say they don’t know what they’re talking about.

    For me, I never get to play a game before reading some reviews on it. Reviews don’t necessarily dictate what I choose to play or buy, but they do give me an indication of what to expect when I do choose to play a game. So, yeah, a game’s hype and my expectations for a game are largely in tune with what I see in the reviews. A game like Haze was given universally low scores, but I thought the demo was kind of fun and I liked the developer, so, knowing it was supposed to “suck” (according to the “professionals”), I waited until it was price-dropped to 30 bucks, then bought it. I played it, with the idea that it might suck in mind, and I had a hell of a fun time with it. I liked the story, I liked the unique gameplay gimmicks, I liked how I could play through the entire game without seeing a single pause, frame-rate dip, or loading screen. It was a fine game and I’m glad I played it.

    On the other hand, when a game like GTA IV comes out and gets universally perfect scores, you come to expect some kind of pedigree to be met when you actually play it. I played it on day one, buying it for 60 bucks, and it is actually the only game I’ve bought this year that I never beat. I just didn’t get in to it at all. It took all the lighthearted childish and immature fun out of the franchise, and it took away all the things that were added into San Andreas that got me addicted to that game: a huge, open world with farms, little towns, and multiple big cities to explores, with tons of RPG elements. None of that was in GTA IV. It just felt like a step back for the series both in terms of gameplay and tone, and so I was massively disappointed by it because I was expecting something revolutionary, leaps and bounds above the rest, but what I got just felt like a huge regression for the series with some prettier graphics being the only improvement.

    So, for me, games that disappoint are almost always games that I expect to be great based on the reviews I read, and turn out not to be as good (in my opinion) as all the reviewers claimed.


    JJ Reply:

    @callahan09, see your reasoning is much more better. You should have written this article however, most of these games were game of the year candidates so I wouldn’t say they were a disappointment but just wasn’t quite there.


    Zooloft Reply:


    Finally a comment with some sense. I believe the moral of this story here is OVERHYPED=DISSAPOINTMENT.

    There is absolutely no way that a game can meet the hype once the media gets a hold of it. But once they do come out they are usually lacking in the areas that are mentioned in this article.

    I see no one on here talking about the points for these games being dissapointments. I only see people saying… OMG GTAIV best game EVAR. but have no reason to overlook the flaws mentioned.


  19. Scalopis on December 23rd, 2008 5:03 pm

    So… this list is all about how butthurt you got because rather than try and remain impartial about game releases and all the marketing hype, you got caught up in it all and were disappointed when instead of an 11/10 the game only gave you an 8/10 in enjoyment? That’s some real professional journalism there, guys.

    Honestly, I’m too busy having fun with most of these games. Could they be better? Sure. Did they promise some things that they didn’t deliver? Of course, that’s the whole point of marketing, to play to the appeals of easily swayed fools with promises of the Second Coming. But are they fun? Of course. I’d rather play a game and enjoy what they did right than ruin it by focusing only on what I think they did wrong.


  20. Dannycr on December 23rd, 2008 5:10 pm

    How can you say that the controls on SSF2T HD are bad? You really suck that much?

    They are spot on perfect! unless you are using a 360 pad (which appears to be the case), in that sense you can’t blame capcom, but microsoft to build a horrid d-pad for fighters, but most of all, how can you be so naive to blame capcom for the characters that online people choose? If you are a good player, you will win using any character on the rooster. My most used character is Zangief and i have beat a lot of Ryus, Kens and Akumas. Clearly your talent as a street fighter player is just beyond terrible, go take some Street Fighter lessons before you go to the internet and type some 3 year old rant.


    MarkyX Reply:


    You ever used a Charge character on the XBOX 360 controller?

    Quarter circle characters are, most of the time, fine, but trying to pull Guile’s Super is god damn impossible. People yell saying the 360 controller is the problem, but Capcom KNEW it had to use the controller, yet they refused to fix it.

    But I still enjoy it, despite the BS, hence why it is 10th.


  21. bung on December 23rd, 2008 5:34 pm

    You sir are a loser with a big L. You take some of the best games and say they didn’t live up to your expectations. Your bar might just be too high.


  22. Doughboy on December 23rd, 2008 5:55 pm

    Dear MarkyX,
    You sir are an idiot and this whole top 10 list is obviously just a pathetic attempt at getting hits for your equally pathetic gaming site. Crawl back under the rock you came from and leave top 10’s to the competent people.


    mikol92 Reply:

    @Doughboy, just let the man express himself!!!

    You asshole!


    a seriously pissed off dude Reply:


    i could not have put it into better words myself. bravo doughboy


  23. Blarghn on December 23rd, 2008 6:23 pm

    so your argument for street fighter being bad is that you cant control it cuz you suck? thats pretty lame…


  24. Tiltmfc on December 23rd, 2008 7:26 pm

    Damn dude if this is the games your didn’t like, what the hell did you play? lol


  25. David Macphail on December 23rd, 2008 7:33 pm

    Only the mentally retarded and non - gamers would fail to be impressed with GTA: IV.

    First of all, you CAN do Taxi missions you moron (At least until you get to the part in the story where Roman’s cab place get’s burned down).

    I agree that taking options like buying property, improving your stats, getting buffed at the Gym or getting a ridiculous tatoo out of this game was a bad idea but the rest of the game more than made up for it. This game was (Almost) complete perfection, which is why it got such critical acclaim from the reviewers (Head over to Metacritic if you need confirmation) but hey, who needs the opinion of the majority of the gaming community when we have the VERY reliable insights of some clown on a random website making an idiot article and trying to pass his personal views off as facts???

    You say there is nothing to do but follow the story, either you’ve never played the game before or you have some form of memory loss. Did you forget about being able to go on dates, hang out with friends, do the “Most Wanted” via the police computers, meet the random characters and do their missions or do the side quests (Assasin missions, stealing cars for Brucie)???

    It’s pretty obvious to real gamers that the good points of GTA: IV FAR outweigh the bad.


    MarkyX Reply:

    @David Macphail,

    For someone who claims GTA4 is a great game, you’re doing a shitty job.

    What is so much fun about going on dates or hanging out with AI characters? Especially since the “activities” you are either a spectator or play a crappy minigame?

    As for side missions, Saints Row 2 did a much better job. Why the hell would I want to help some crappy assassination mission when I dress up like a cop and set fire to an angry group of prostitutes ?


  26. Brylon Shockley on December 23rd, 2008 8:05 pm

    Man, you call it like you see it. I’m glad your taking a stand against GTA4. IGN and all those sites know it didn’t deserve the perfect score. I find it funny now that they find all these problems with the game AFTER they gave it a perfect 10…


  27. xino on December 23rd, 2008 8:31 pm

    I agree, all piece of trash!

    Brawl was a failure!?O_o

    Never liked the first game so wasn’t interested in this.

    Left4Dead was good, but I don’t know if I should consider it a failure:/
    It’s just the lack of content and no-story that kills it for me.

    Gears of War 2’s multiplayer is a failure but the story isn’t!
    Can still be replayed.


  28. SamBasinger on December 23rd, 2008 9:29 pm

    Come on, where was Far Cry 2 on this list?


  29. ChrisWanker on December 23rd, 2008 10:06 pm

    Wow! Catching a lot of flack for you’re opinion?

    Just be glad that you ACTUALLY did decide not put Little Big Planet on the list!

    But if you did, here’s how it would start:

    “A quasi-3D sidescrolling platformer that saw its hayday in the 80s. The biggest problem with LBP is that it would have phenominally sold better on the PS2, with little to no reduction in content or graphics…”

    Try that for disappointing!


    MarkyX Reply:


    Agreed. Although I didn’t add LPB because I knew it was just a lame fade. People need to realize that I wrote this list as stuff that failed to the expectations these developers and publishers put onto me. Is it marketing? Sure, but this doesn’t even them immunity from criticizing the game.

    And for those of you who bitch at me about GTA4 being the most disappointing, why? Rockstar spent way too much money on the game yet can’t even be bothered to get a proper multiplayer interface. I’m supposed to be happy about this?!


  30. RuddigerPez on December 23rd, 2008 10:55 pm

    Wrong. You’re Lame.


  31. Edgar on December 24th, 2008 1:29 am

    “The Lancer is useless, the shotgun is overpowered”
    Wow you have obviously never played Gears Of War 2. The shotgun borders on being worthless, I’ve aimed shots at the chest with little to no effect. The lancer on the other hand is the best weapon in the game, hands down. To successfully murder someone in Gears Of War 2 all you have to do is pull out your Lancer hold down the B button and charge them with a chainsaw. If they shoot you don’t worry, becuase unlike the original Gears Of War you won’t drop your chainsaw. You can just keep charging until you’re chopping your opponent into tiny pieces with your chainsaw. I remember I got shot 3 times while charging a guy with a lancer; in fact I almost died from the shot guns blasts, but my lancer never dropped, and I was able to pull off the chain saw kill. This weapon is so out of balance, and the match making is so terrible that I’ve put down Gears Of War 2 and picked up Halo 3 again.


    MarkyX Reply:


    If you honestly believe that I never played Gears of War 2, you might want to look me up on the rankings.


  32. SS86 on December 24th, 2008 3:37 am

    YOU SUCK! most of those games are better than MGS4 and LBP!


    Xbeta Reply:

    I agree,too.

    If one game sucks,the game should be described as the song below:
    He’s gonna take you back to the past
    to play shitty games that suck ass.
    He’d rather have a buffalo
    take a diarrhea dump in his ear.
    He’d rather eat the rotten asshole
    of a road-killed skunk and down it with beer.
    He’s the angriest gamer you’ve ever heard.
    He’s the Angry Nintendo Nerd.
    He’s the Angry Atari Sega Nerd.
    He’s the Angry Video Game Nerd.

    As some of you know, it is the theme song of “The Angry Video Game Nerd.” His work is translated in many languages and he is known to many people in the world as a shitty-game hunter.

    Find AVGN’s works in YouTube as soon as possible.


  33. Tommy on December 24th, 2008 6:24 am

    SSBB and MK are Nintendo’s best games of 2008 (I own them both) Either you hate Nintendo, or you just hate life itself.


    MarkyX Reply:


    Or maybe I just have standards


  34. Celes on December 24th, 2008 7:14 am

    I find it particularly interesting how people are just ripping apart this guy’s opinion. If you look at what he’s saying, all of it makes sense. The ones I’ve played on this list, truly were disappointing. Everyone around you tells you they’re fantastic, superb, go out and get them. Do they end up being this fantabulous games that people claim them to be? Not even close, which is what he’s trying to say (or at least what I’m getting). It’s people like the ones flaming him for his opinion, that truly bring these games into disappointment. They’re not that good, fun yes, but not THAT good. The new things they promised with the sequel stuff, ended up flopping poorly, or was poorly executed. All I really should have to say. Good job Marky.


    2.o Reply:

    I think people feel a certain level of comitment to a game once they spend more than $10 on it, and the more you spend, the more you are going to defend it against anyone that has anything to say anything bad about it.


    Zooloft Reply:


    Or maybe they are just blind. BLIND to the facts! “Awwe you dumb this and that, so what if I can’t play online? Nintendo made it and gave me 1 game to play this year so its GREAT!”

    “Rockstar Rocks! I don’t care what you say they are the only game company that can do shit like GTA.” “Did you play Saints Row 2?” “What’s that? - Wait it Sucks! so there! GTA 4 Life”

    Gimme a break


  35. a definitely pissed off dude on December 25th, 2008 12:21 pm

    oh, im sorry, you called gears of war 2’s cover system “craptastic and useless”? yet you just forgot to mention how Haze took a freaking shit on everyone. you said that gears of war was the second most dissapointing game of the year, yet you just sooomehow missed how too human was about the most hyped up game for years and then just turned out to be feces in a box? try focusing on games that are ACTUALLY DISSAPOINTING not game of the year winners like gta and gears.


    MarkyX Reply:

    @a definitely pissed off dude,

    You know most of those “Game of the Year awards” are heavily influenced by advertising money, right?

    You would think people would understand that after the Jeff got fired from Gamespot, reading Ramraider’s blog, and Dan Hsu’s numerous revelations.


  36. Mike on January 30th, 2009 10:55 am

    How the fuck could you have Grand Theft Auto IV on here and not Call of Duty: World at War?!


    DW Reply:

    @Mike, life is full of little surprises :D


    MarkyX Reply:


    Wait, you actually had expectations for World At War?!


  37. kookimebux on February 1st, 2009 12:40 pm

    Hello. And Bye. :)


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