This Week in Gaming

I’ve decided that the “This Week In Sony and other Tidbits” just won’t cut it anymore. This does not reflect any disappointment with Sony as of late. Its so hard to find the good [and there is some] when your in the pits of Hades. Why not look at gaming as whole I thought? Besides, who else is doing it? I have a lot of catching up to do since E3 so make a thick cup of Cacoa [if you know what that is] and read on.

Right after the Sony media blow out at E3 and the late clearance Sale on the PS3, everyone was wondering where the 360 was at the show. Don’t get me wrong, the Box didn’t have much to worry about, especially when things are going so well for MS and its powerhouse machine [besides that annoying "I'm afraid to buy an XBox360 because the Ring of Death God my get me."] .

All they had to say were a few things; Yes Halo 3 is coming out, Yes, Master Chief is in it, Yes, we are still making games. And that’s good considering that M. Moore claimed that Halo 3 will make launch sales of a lifetime. Shame the same can’t be said about the release of the 80GB PS3 on 8/12/2007 [maybe]. Perhaps more exciting is the pending release of Blast Factor 2, aka, Blast Factor - Advanced Research on the PSN.

Where is that XBOX360-PS3 release of Stranglehold? Several of us were looking forward to that title this early in August, well maybe except the WII owners, but don’t feel bad, things are looking up for you as well. Its times like these that a game like Everyday Shooter would be ideal to pass the time till Stranglehold releases. The creator of that game, Jon Mak, points out that the game is strictly focused on “maximum re-playability.” Another addition to Sony’s artsy marketing approach and their jump into what they call casual games. As a matter of fact the last Sony update to PS3 was so casual that it took me a whole week to figure things out [even though they post what's updated before you install said updates]. What did fanboys get -

  • you can play movies and access the main menu [ala xbox menu]
  • you can add images to your main bg if you don’t like that wobble, bubbly looking thingie [ala psp]
  • free images now on psn
  • delete/copy multiple files
  • new dvd/bluray features added [don't ask me, I didn't look yet]

It was more impressive to hear this fact though: Miyamoto is working on new characters for Nintendo. OMG! It only took you like what, 10 years, and four consoles. C’mon man, I’ll be fifty by the time you stop milking those new bad boys. Please tell me you’ll shell out more. The telling quote from the mighty mouth of Miyamoto-san is as follows -

“Maybe next year sometime, we may have new characters in the same way we came up with Pikmin when we introduced the GameCube.”

Wow, 1 character in 10 years.  Emmm Goody-Gum-Drops. While some of you may argue that the MII characters are new characters there in of themselves, do they really count? I won’t answer that. The new Smash Brothers Brawl screens over at IGN.com count. Those boys know how to taunt me. Damn! I got dibs on Kirby TGHeadz!

If you’re not into Kirby, lets not leave Arcades out, as new clips of the upcoming Basara X has made it on the net. Don’t know what I’m talking about? Take a look here. And you thought Arcades were dead.

Way to go Microsoft for dispelling that ugly rumor that they would discontinue the core XBOX360 system after the pending $50.00 price drop. The price drop isn’t much but it would be nicer if it was $100 and they didn’t discontinue the console *cough*Sony*cough*. It’s a little painful to look at the current gameplay footage for Mass Effect. I thought this game would be much faster but then again, maybe that happens later on in this must have title for 360 [well if you like action RPGs that is].

My feelings were some what mixed after playing the Heavenly Sword demo today [900MB+ download!!!!]. Don’t worry it was only impossible to get the download when it was first released because every gamer and their uncle were leached onto it like the media hungry parasites that we are. The game not only does not feel like God of War, but button mashing really gets you no where. You really have to plan out your attack a few steps a head, something thats actually very hard to do as the enemies don’t do the come at you one at a time attack like old games of lore.  Also there were some jittering while loading that made it look odly suspicious.  Hmmm, I don’t know.

Someone should have told your cool Dad who plays video games non-stop, that casual games will be the thing of the future. Analyst Evan Wilson says that “US online casual market will nearly double in the next two years while publishers have misplaced their judgment on the hardcore market.” Strangely one can agree with this as he/she/[it?] gets older and you only have time to dedicate 1 hour a day to games. Funny thing about that is that reviews for Darkness claimed it was too short but several gamers I have spoken to [in my age group] all said that it was great, fast paced, and they felt more satisfied with the game than other more intense titles. Better brush up on my Flow skills.

It seems that the Donkey Kong King Billy Mitchell had to brush up more than just his skills as he bested would-be nay-sayers from taking his title for a cool $10,000.00. Shit! Talk about talent. Mitchell’s new high score in Donkey Kong is now a whopping 1,050,200 points. Can you say damn! What’s more cool was his quote -

“I’m Billy Mitchell. I don’t need to run up the score. I just want to put one in the win column. I want to make it competitive. I didn’t want to make it too tough.”

Too tough!? Maybe that’s what Nintendo’s George Harrison, Senior VP, was thinking after recently announcing his retirement at Nintendo; via voice message? Honestly, I didn’t see this one coming but then again, you never know. I didn’t even know that the boys over at Electronics Arts where even considering putting Crysis on the PS3 and XBOX360. I’m sorry for some of my brethren, but I’ve already upgraded my PC and I’m bleeding to play this intense title, as well as titles like Jericho that take advantage of a shit load of RAM, VISTA and Core based processors.

Still Castle Crashers is anything but intense. The strange racial issue that surrounded this game late last year was an interesting one. You didn’t hear about that one? Okay see the video below -

[kml_flashembed movie="http://www.gametrailers.com/remote_wrap.php?mid=14029" height="409" width="480" /]

Well guess the boys at Behemoth had a serious one on their hands but that didn’t stop em from getting this ready for the XBOX360. The game will obviously be out soon, especially after seeing its new showing at Comic Con. I’m sorry lady but this game looks hella fun!

[kml_flashembed movie="http://www.gametrailers.com/remote_wrap.php?mid=11916" height="409" width="480" /]

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Comments

2 Responses to “This Week in Gaming”

  1. Sir-G on August 1st, 2007 10:03 pm

    DW, what were your feelings on Heavnly Sword? I ran through the very short demo a couple of times. Im baffled as to why you cannot jump in that game and the fact that the blocking is automatic???? Did they run out of buttons or something? It makes no sense as you do not feel like your in control. And what i didn’t like is how when you use the light stance(blade chains) it felt like you hardley could hit the enemies! I know it’s just a demo, but it will be interesting to see how the full game turns out. It did look beautiful though :/

    [Reply]

  2. DW on August 1st, 2007 11:34 pm

    Yea man, that demo was too big to DL and too short on gameplay. It also bothered me about the jumping but before I started giving it my left tongue, there are other games, in other genre’s where you can’t jump [fps to name a few]. It’s just strange that you can’t do it in HS.

    The only thing I felt in control of was hesitation not to mash the button [mius the L1+[][][][][] combo]. The light stance was touted by the developers to do little damage but promote on speed and combo. That goes towards your SP meter.

    Like you, I’m a little skeptical at this point. The game also had this weird Will Smith get jiggy wit it moment … I was like “oh nooess”. Still, it looks good right? Bah, that don’t matter, all games look tight these days [ besides Crysis :D ] I am really looking forward to this game, I hope they hear our cries.

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