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Teaming Up For Bioshock 2’s Multiplayer

While “Bioshock 2″ has been in the spotlight for a good couple of months now, there’s still plenty left out their to be discovered for the sequel to 2007’s game of the year. Today, more details emerged on what will be included in the final package once “Bioshock 2″ sees its release on November 3rd. But this isn’t any juicy info on the game’s hush hush single player campaign, this is news on the multiplayer front.

2K Australia senior designer Dean Tate told Gamespot today that they were handing over the multiplayer reigns to Digital Extremes, the people responsible for hellishly, fast-paced multiplayer hits like “Unreal” and “Unreal Tournament.”

You have to play to your strengths,” Tate said. “Digital Extremes has a long history in the multiplayer gaming arena, they’re proven experts in the field.”

While it may be admirable to realize your weakness and seek help elsewhere, I’m not completely sold on this decision. First off, why does “Bioshock 2″ need mulitplayer? I’m getting tired of this trend where developers feel like they need to throw some sort of competitive mode into the package to improve a game’s longevity. Of course I love great multiplayer experiences, but if it’s not cohesive with the single player campaign, why throw it in? The original “Bioshock” was on almost everyone’s game of the year list in 2007, and that didn’t have mulitplayer, so why does 2K Australia feel that it is such an important component here?  I won’t condemn mulitplayer just yet,however, at least they are handing it off to Digital Extremes, a well-proven force in multiplayer gaming. So I give them props where props is due.

Also, one last tidbit of “Bioshock” news for all you fans of Rapture, out there. Gamasutra is reporting that novelizations of “Bioshock” may be making their way toward shelves this fall. The “Bioshock” name is listed under sci-fi book publisher Tor’s catalog, and get this, the author is listed as Ken Levine. While Levine may actually be the book’s author, it is more likely that he’s listed there since the franchise was birthed off his concepts and ideas.  So there ya go Rapture fans, looks like you’ll all have plenty to cheer for this fall.

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One Response to “Teaming Up For Bioshock 2’s Multiplayer”

  1. Bioshock 2 dude on May 31st, 2009 12:33 am

    I’m more or less with you on this one. When I think of Bioshock 2 all I want is an awesome great multiplayer with suspense and horror and lots of style like in first Bioshock. Multiplayer is kind of an unnecessary addition for me (not that I mind it, just I won’t be playing it much).


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