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Wallace & Gromit’s Grand Adventures Ep. 2: Last Resort Review: Hittin’ The Beach

May 11, 2009

Wallace & Gromit

“The Last Resort” is next episode in Wallace & Gromit’s episodic “Grand Adventures” series. Telltale Games once again throws the claymation duo into the insanity known as West Wallaby Street, and it’s up to us to help out these two characters with whatever obstacles they encounter. Unlike many of the other Telltale games, you don’t need to have played previous episodes to understand what is going on; everything here is fresh, and easy to pick it up.

Our plot begins when we see the inventor’s dog, Gromit, ready to go on vacation with his absented minded master. However, as soon as the wooden door swings open, the canine is introduced to some nasty weather that extinguishes any chance to going outside. This change of plans hits Gromit pretty hard and Wallace comes up with a brilliant idea: turn their flooded basement into an indoor beach. [Read more]

Rag Doll Kung Fu: Fists of Plastic Review: Karate Chop!

April 30, 2009

Rag Doll Kung Fu: Fists of Plastic

Action figures are a fundamental cornerstone of almost every young boy’s childhood, so much so, that many adult males have trouble letting them go. At some point, early on in every boy’s life, he picks up his favorite armed service themed figure in his right hand, and then reaches for his favorite plastic sculpted wrestler in his left and proceeds to smash the two of them together, attempting to ask the age old question; “Who would win in a fight, G.I. Joe or Hulk Hogan?” While those fights may only be pretend, and usually result in someone losing their arm, “Rag Doll Kung Fu: Fists of Plastic” is now here on Sony’s PlayStation 3 to either help recreates that same type of experience by taking it to the next level, or help you work through some of those residual childhood issues. [Read more]

Wallace & Gromit’s Grand Adventures Ep. 1: Fright of the Bumblebees Review: Claytastic

March 24, 2009

Wallace & Gromit

Ever since its first debut in 1989, Wallace & Gromit have become a pop cultural icon from the United Kingdom. The absent minded inventor Wallace and his faithful mute sidekick Gromit have both starred in several two minute blurbs, four short films, and a full-length feature movie. They’ve even received Academy Awards for their films, and recently released another short film called A Matter of Loaf and Death, which won the BAFTA award. That’s where TellTale games comes in; an independent developer who strives to bring back the old point and click adventure games. They’ve had some success with releases involving Bone, Sam and Max, and, of course, Strong Bad’s Cool Game for Attractive People, but can they create a compelling episodic game with theWallace & Gromit license?

The story for the first episode of “Wallace & Gromit’s Grand Adventures: Fright of the Bumblebees” begins in West Wallaby Street as we watch Wallace worry about his financial future. No one is in need of his services, and his recent prototype, the Sniffer 3000, destroyed a cheese shop. While panicking about the bills and eating some fine toast, the owner of the cheese shop visits Wallace and offers him a proposition: get him 50 gallons of honey for the Sounding of the Crumpets Festival by tonight, and his debt will be paid off, as well as get some free advertising. With the episode’s title, I’m sure you can figure out where this is will end up going, as you control both Wallace and Gromit during key points in the game. How you get there is the surprise, and the superb writing not only makes the game not only enjoyable, but unpredictable as well. [Read more]

Evasive Space Review: Lost In Space

February 24, 2009

Evasive Space
Lately, it seems it usually takes a really good reason for a lot of Wii owners turn on their systems, sit down, and play something that isn’t “Wii Sports,” “Rock Band,” and/or ”Guitar Hero.” After all, those are some of the best party games that have been released in the last few years, and that’s why the Wii has become a party system for a lot of owners – only to be played when guests are over. However, if you look really hard, there are a few reasons to turn on your console, and load up a game, and sit and play, even if company isn’t over. “Evasive Space” is one of those games, developed by High Voltage, and published by Akinai Games, it was released last week via WiiWare. It may not be “the next big thing” but it does offer quite a bit of fun in a small package.

“Evasive Space” has a very loose story about a Stellar Guardian named Konki who has to reignite the universe by collecting stolen constellation stones, and defeating the evil Dr. Dark Matter. It’s not a great story by any means, and it’s told through text boxes that preempt each level. The blandness of the story, as well as its presentation is one of my few complaints about the game, but it’s easy to look past, when compared to the gameplay. In fact, you’ll most likely find yourself ignoring the story completely, and focusing mainly on beating the levels, after all that’s really the heart of this game. [Read more]

The Chronicles of Riddick: Assault on Dark Athena Invade NY Comic Con

February 17, 2009

Unit’s on the floor again at this year’s New York Comic Con checking out the hottest games the show had to offer. This time around, he’s got an interview with Ian Stevens, Head of Production at Tigon, where he is overseeing Atari’s new PS3 and Xbox 360 game, “The Chronicles of Riddick: Assault on Dark Athena.” It’s an HD update to Riddick’s first adventure, “Escape from Butcher Bay” (in case you missed its original release) with additional new campaign layered on top of it, complete with a multiplayer experience. Ian gave TrueGameHeadz the lowdown on what to expect in Riddick’s new game, what’s different about “Dark Athena,” and whether or not this could be the last time we see Riddick in a game.