Spider-Man: Web Of Shadows … My Spider Senses Another Bad Game!

Alright, first off, in case you didn’t know, “Spider-Man: Web Of Shadows” is an all new adventure unrelated to any of the movies. This time around, old web head is facing an alien invasion threatening all of New York. So, Spider-Man must don the black suit, once again, to fight and protect everyone and everything he knows and loves. So, with the PSP version at the start of the game you’ll be amazed at the graphics (of course you would it’s the PSP) but, we all know from playing previous Spidey titles, it’s not all about the looks.

The game play is what really matters, and, sadly, the PSP fails in this department. This time around, it’s all about the choices you make to determine the outcome of the game, for example, Red suit vs. Black suit. You’ll engage in various pointless dialogue between randomly placed people throughout the levels, and, depending on the way you answer or preform good deeds, the game adds or decreases your points which earn you the right to buy Red or Black suit abilities. So exactly what type of tasks are you asked to preform? Well, how about the one in the first level where a lady asks you to carry her to a rooftop to find her lost keys. Ok, so you do that only to find out that she didn’t loose her keys, she only wanted someone to carry her because she’s lonely. Ummmm… Spider Sense, webs that can bend steel, crazy agility… and this is the best you can come up with!

When you’re fighting, the combat feels cheap, and the game has a lot of cheap hits in it. It almost feels like Spider-man moves too fast for the game itself, and, as for the web swinging, well, you can forget about that in this one. He doesn’t have any funky swinging stunts, and at times you find yourself swinging off the top screen, resulting in a slight pause in game play until he drops back down.

There’s an items bar at the top left corner of the screen where you can equip various items that will aid you in battle items. They’re so ridiculous they’re not even worth mentioning, but I will anyway. One item that I could not understand was the Web Shooters that temporarily gives you the ability to shoot web balls. Mmmmm… Spider-Man needs an item to shoot web balls? Since when? And on top of that it only lasts a couple of seconds!

Can someone please give Spider-Man a game that he really deserves…PLEASE, IT CAN’T BE THAT HARD! Don’t make me become a game developer just for this purpose.

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2 Responses to “Spider-Man: Web Of Shadows … My Spider Senses Another Bad Game!”

  1. DaveDaGamer on October 30th, 2008 9:33 pm

    Yeah it’s really sad that developers these days don’t really take into account what it is to be Spider-Man. Really and truly only die-hard fans should be given the reigns to these established franchises.

    It’s almost as if they don’t know what to do with him. Um he’s only been in thousands of comic books. There has to be some good story lines in there for the comic to last that long, why can’t they make a good game?

    Spider-Man’s sole purpose is to stop the super villains he comes across in NY. Every now and then he’ll string up a group of thugs for the cops to find, but come on now. In the “Next-Gen” consoles, they have Spidey beating up thugs engaging in a “Gang War” on rooftops! Now I don’t know about you, but where I’m from “thugs” aren’t throwing the hands 80 stories up in the air. I’m sorry they just aren’t.

    Yes we may have to become developers to make good games out of Spidey.

    It seems like the good times have gone by. Remember great games like Jak & Daxter? No… Me either.


    UnitDaGamer Reply:

    This generation they sadly don’t make 3d platformers anymore


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