New Footage of Suikoden DS + Hands On play
Konami recently held a hands on event in NYC for some of their upcoming games. And to my surprise and many others, there was the latest installment to the Suikoden series. And it wasn’t for the PS3, Wii or Xbox360, it was on that little beast of a system the Nintendo DS. After waiting for what seemed like hours to finally get my hands on Suikoden:Tierkreis, I immediately turned the DS off then back on. Call me a freak but i wanted to see this game right from the beginning, opening logo credits and all. Once the credits were finished your treated to a nearly 2 min anime intro with an excellent score to back it up. Now I don’t know about you guys but it still amazes me to this day how much video plus the full game these guys manage to squeeze onto them little ds carts. Especially when the videos aren’t compressed to high hell.
After the intro is done and you input your desired name the game starts you out (or atleast in this demo) as the main character in a hut talking with your friend at which you’ll notice is fully voiced over with crystal clear sound. The characters are 3d polygon models layered on top of 2d hand drawn backgrounds, a technique not uncommon with rpgs. These backgrounds are beautifully drawn and detailed as hell. So far what I’m seeing I’m liking, good job Konami! You can control movement of the main character by either using the d-pad or stylus. Both control well and will just be a matter of user preference.
Now on to the nitty gritty of every rpg, the battle mode. Just like traditional rpg’s you don’t see the enemies on screen instead as you walk about the environments you’ll encounter random battles at which the screen will flash a bright white light and then the battle screen would show. Your parties level, HP and MP stats are conveniently displayed on the top screen of the ds. On the bottom half you’ll have the choice of using your stylus or d-pad to enter your commands. Which at first seems like a lot of inputs. Thankfully there’s an auto fight button you can press which will help speed up those fights when grinding for higher levels. The character models during the battles are on point and the animations are tight. From some hands on time with this demo it looks like Konami is in the right direction for delivering another solid rpg to the Nintendo DS. And it also got me thinking about something, why is the ds getting all these good rpgs? This system has more rpg’s on it than all the bigger consoles have combined. Not that i’m hating on the DS or anything, i just thought it was worth mentioning. Anyways will keep you posted on the latest info for Suikoden:Tierkreis.