Mortal Kombat vs. DC Universe…mmmm
Mortal Kombat vs DC Universe will feature a story mode, playable from two different perspectives, one from the DC side, and one from the Mortal Kombat side. Depending on which side players choose, they will see the characters from the opposite universe as the invaders of their own.
Gameplay-wise, the game promises to add several new things, as well as remove some old mechanics. For instance, it has been stated that there will be no mini-games as there were in the last two installments of Mortal Kombat (such as the Puzzle Kombat and Chess Kombat games in Mortal Kombat: Deception).
Intertwined with the fights, there will be new gameplay modes featuring totally different game dynamics to the usual fight. These modes are “Free-fall Kombat”, which is activated automatically after throwing the opponent to a lower level in the arena. The player can fight in the air during the fall, after which the winner will land on his opponent, which will probably affect the course of the fight; and “Klose Kombat”, which is a mode you can enter during a fight, causing the characters to lock into combat with each other. This changes the camera perspective to a close-up of the two, making for an interval of close-quarters fighting (much like in boxing games).
During fights, characters will show permanent signs of damage, such as bruises, blood marks, and broken or torn clothing pieces. Online play has been announced as a feature, but no further details have been given.