Hasbro Family Game Night Review Amendment: Boggle
“Boggle.” It’s a game that has been played for many years, many different ways, but the crux of the game has always been the same – make the most original words by stringing together letters on the 4X4 game board. It’s simple enough to comprehend, but challenging enough to keep players and families coming back to it time and time again Xbox Live now has its own, official version of the game courtesy of EA as part of the “Hasbro Family Game Night” compilation of games, and it is one heck of an addition.
The sixth of seven games to be released for Hasbro’s “Family Game Night” compilation, “Boggle” attempts to bridge the gap between vocabulary and board games, and it does a good job doing it. Much like my “Sorry!” review, this will be an amendment to my original “Family Game Night” coverage, and will include an individual game review, as well as an updated rating for the entire package.
Who knew “Boggle” could be so much fun? The standard version of “Boggle” is, of course, included in this expansion pack of sorts, and, although it is the same game that you’ve played for all these years, the fact that it’s on a television makes it a whole lot different. In order to form words you need to use your controller to select the letters you plan on using to compile those words. That’s all fine and dandy when it’s only you playing, but when you add in multiple players who can all see what the other people are trying to spell, a normally low energy game of “Boggle” becomes a fast paced race to spell the words first. It’s like it’s whole different game than you remember.
Much like the additional modes that are included with all the other games in the “Family Game Night” package “Boggle”’s “Advanced” mode changes up the game ever so slightly, but the changes make a huge difference. In this mode whenever you complete a word the game transposes the first and last letters you used, changing up the layout of the board every single time a word is completed, making the letter combinations virtually infinite. To add to that twist, when there are 30 seconds left in the match, the entire board changes, forcing players to really think on their toes. There’s also a mode that completely turns “Boggle” around by giving you all the words first, and turning the board into a giant game of word search. This mode may not use as many braincells as the other ones, but that doesn’t mean it’s any less fun.
Overall, there’s not a lot missing from this version of “Boggle” except for the original, calm, relaxed version of the game. It’s just a side effect of being turned into a video game that the experience becomes hectic, fast, and visually competitive, especially when four players are playing (it’s a lot of cursors moving around). These changes don’t mean that “Boggle” is any less fun … just different fun.
“Family Game Night”
The addition of “Boggle” to the “F.G.N.” package doesn’t really change my feelings towards the compilation as a whole, but it does continue to accentuate what I like and don’t like about it. I do still love the fact that you can pick and choose what games you want to purchase in the package, instead of having to shell out a big chunk of money for games you might not necessarily like, enjoy, or even play. I still don’t like the fact that you need to keep shelling out $10 for new games. But, I guess you take the good with the bad right?
Rating: (no change)