EA+Resident Evil=Dead Space

Well look at EA gettin all new and original on us gaming folk. Not one to be known for new ip’s, EA has decided to take a stab at the survival horror genre with their upcoming title Dead Space (droppin’ this october). And from the looks and premise so far, things are shaping up to be pretty interesting and worth a look. EA has gone as far as to say that they’re making quite possibly the scariest game yet. How scary you ask? How about not being able to pause the game what so ever! Not even when you got your menu screen. Damn..Im scared from that statement alone! A quick summary of the story goes like this: you play the role of an engineer by the name of Isaac Clarke who is sent on a mission to a deep space mining ship to fix their communications. Upon arrival it’s obvious that all hell has broken loose plus there’s this nasty ass alien infestation in which he has to survive and get the hell out. Im liking the look and design of the characters and the atmosphere they have going. I’ll def’ be looking forward to this and it’ll calm my horror game fix until res 5. Peep the newest trailer below:

Here’s an older trailer:

Unit out!

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3 Responses to “EA+Resident Evil=Dead Space”

  1. DW on February 27th, 2008 7:56 am

    The games’ plot, per EA, revolves around Isaac Clarke, a space engineer who works for the Concordance Extraction Corporation (C.E.C), a company that repairs “giant mining ships”. So you have this guy who does a consulting job to go out and fix ships that put on there distress beacons.

    Perfect setup since space is cold, dark, and noiseless… But I love the way the aliens [Necromorphs] move in this game amongst other things … there’s an in-depth review of this in a late 2007 issue of Game Informer. Since the main guy is an engineer you will get the ability to customize parts and items and talk of a gun that can slow down time may pop its head in the game.


  2. Furiouslee on February 27th, 2008 12:24 pm

    Game looks really good! This Isaac guy must be the hot shit fixing mining station (i’m assuming huge ones) all by his self. And hes combat trained….lol


  3. DW on February 28th, 2008 11:15 pm

    LMAO .. hey gotta keep them skillz up …


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