E3 2008 - KillZone 2, is it Delivering?
The drama behind this game won’t stop. Actually its nothing like the drama behind the fanboy reaction to Final Fantasy going to XBOX 360. In particular, we’re referring to that dreaded trailer from way back when, that set a standard so high for Guerrilla. I wonder how they felt about that after making it? Echoed thoughts of “can we do this” is all I can imagine them thinking.
At the end of the day, this game, like Halo, is just another FPS that is trying to stand above a pile of other FPSs. Those of us who got to see it live feel like the game is looking almost as good as the promised bench mark trailer from 2006. What I find funny about the hype behind KillZone, is that people are solely basing its success on its visual appeal. Guerrilla has yet to provide any development diaries, or detailed information, about the gameplay elements for KILLZONE 2. Still, all the destructible environments (you’ve seen it before, maybe since BLACK), giant machine guns, crazed enemy AI, and other bells and whistles, are always fun to look at.