Preview Impressions: Tom Clancy’s H.A.W.X.

August 7, 2008

I didn’t crash. That’s all I really need to say about “Tom Clancy’s H.A.W.X.,” I didn’t crash.

Over the last few years, I’ve tried many flight simulation games, and they’ve all ended the same way; within the first two minutes of the training mode my plane crashed and burned, and I was done. I gave up pretty quickly, because I was convinced it was just going to happen over and over again, but not this time - I didn’t crash. Not since Top Gun on the NES have I stayed in the air this long.

I spent a solid ten minutes in the air, reaching my objectives, and taking them out, all thanks to the thought and care that is going into Tom Clancy’s newest title. “H.A.W.X.” single handedly gave me hope as soon as I breached the two minute mark - maybe this is a flight sim that I can actually enjoy. [Read more]

Welcome to “Damnation” enjoy your stay!

August 7, 2008

Evolving the shooter genre with its unique and exhilarating combination of fluid action and combat, Damnation will feature huge, open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast, breathtaking landscapes, each covering miles of distance and thousands of vertical feet.

In addition to the single player experience, Damnation comes complete with a unique set of multiplayer options that take full advantage of the game’s expansive levels.

Preview Impressions: Shaun White Snowboading (Wii and 360)

August 7, 2008

Shaun White looked great onstage at Nintendo’s E3 press conference showing off his upcoming game for the Wii, but just because the red-headed pro snowboarder looked good on stage, doesn’t mean that the game was necessarily good. Fortunately for the gamers out there who love a good snowboarding game (and haven’t had a good one to play for quite some time now) there is a bit of hope in “Shaun White Snowboarding: Road Trip” for the Wii. I recently had a chance to spend a bit of time with my feet on the Wii version and my hands on the Xbox 360 version, and you might be surprised which one I actually preferred.

I was able to play two different modes of the Wii version of the game; once down the mountain in a timed race, and a couple trick-heavy trips through the half-pipe. All the runs were completed with my feet on the balance board controlling my speed, direction, and balance control. I also had the Wiimote in my hand to control grabs and a trick-triggered power boost.

Ubisoft Montreal is doing their best to make the Wii version more accessible for the whole family, and because of that making my way down the hill was easy, and intuitive - lean forward to go faster, and lean back to slow down. Pulling off tricks was just as easy with a simple shift of weight midair to either the front or the back to perform an assortment of moves, and if you wanted to hot dog it a little more, hold down the A and B buttons to throw in a little extra flare. Fortunately, the controls are a bit forgiving and natural feeling, which means that even on your first run down the mountain you won’t be crashing into the walls (too much). [Read more]

New story trailer for Spiderman: WOS

July 28, 2008

This is truly looking to be the best Spiderman game made. This new trailer show cases the story mode of the game and it looks to be an epic one. The alien symbitoe every spiderman fan is familiar with is back but this time its taking over the entire city. So how is one man suppose to save a whole city from an full scale invasion such as this, well peep the trailer you’ll see one of I’m sure many heroes who will aid old web head in this mission to save new york.

Xbox 360 New Dashboard update

July 21, 2008

Xbox is giving their current dashboard a major overhaul this coming fall complete with avatars. This new design is a lot easier to navigate and now supports Netflix movie rentals. Thats crazy what’s next ordering take and some live entertainment.

Microsoft also revealed that the dashboard update will have new option to allow you to install DVD games onto the hard drive, which could cut down 30% of access time than directly loading data from DVD. For example Devil May Cry 4 only takes 10 minutes to install onto the hard drive. Do I see hope for a certain Solid Snake after all on the 360 in the near future!

This is the new Avatar system which is included for the new Xbox update. Now the first thing that comes to mind is wtf they copied off of Nintendo with their Mii’s, well this is true and Im sure Microsoft had that in mind extactly what people are going to say. So hey if you can’t beat them join them and make what they make 10x better!

Alpha Protocol

July 21, 2008

Alpha Protocol is played from a third-person perspective, allowing the player to see Thorton and his surroundings at all times. As Thorton is a trained CIA operative, the tools at the player’s disposal include numerous firearms, close-quarters combat, and spy gadgets.

In addition to the action elements, though, players also earn Advancement Points, which can be placed into any of the ten different skills in the game. These skills will increase Thorton’s ability to use certain weapons and grant different abilities to him. These abilities are free to use, but require a “cooldown” period before they can be used again. One ability that has been mentioned in previews allows Thorton to scan a group of enemies in slow-motion before popping out of cover and shooting each of them more rapidly than he would be capable of normally.

The player can choose which skills to advance, allowing them to reinforce their play style. Examples include making Thorton more capable of stealth, more deadly in hand-to-hand combat, or better at gunplay.

Sonic going beast mode in this new trailer

July 16, 2008

Sonic Unleashed begins at the end of an untold story which sees Sonic confronting his nemesis, Doctor Eggman. Watch as, Sonic bounds around a fleet of spaceships and transforms into Super Sonic, using the Chaos Emeralds, in order to stop him. However, Eggman manages to trap him using a powerful new ray weapon which corrupts the power of the emeralds. He then uses the Emeralds’ energy to unleash a powerful beast from the center of the planet, which has devastating consequences, shattering the planet into pieces; it is up to Sonic to solve the crisis by traveling the world, finding shrines that will fix the Emeralds, in order to return the world back to normal.

In addition, Eggman’s ray also causes an unexpected transformation to Sonic’s state. Sonic’s progress will be made even more difficult as the ray, and transformed Emeralds, will have unforeseen side-effect on him, transforming him into a werewolf. There are benefits from this though. He will gain greater strength and abilities at night perhaps bringing something new to the gameplay for long running series.

It’s 50¢ mutha [email protected]#$*^

July 16, 2008

Here we have the the sequel to 50 Cent: Bulletproof. In this new game, the second player’s character can be at least one of two other members of the G-Unit Clan: Tony Yayo, Lloyd Banks or their DJ, DJ Whoo Kid.

Each character specializes in different combat techniques and skills. It’s still unknown if the former G-Unit rapper, Young Buck or any other G-Unit Records members for that mater, will be featured. The game will include vehicle missions such as a driver-and-turret-gunner for the Humvee road chase and a helicopter-borne shootout. In addition, the game will have more exclusive music than the first and 50 Cent will make an exclusive track for the game.

60gb Xbox 360 on the way!

July 14, 2008

Microsoft is giving consumers more gigabytes for their buck. The company today announced an Xbox 360® console with triple the storage space of the original console, but for the same price of $349 (U.S.) estimated retail price.

Available in retail stores in the U.S. and Canada starting in early August, the upgraded Xbox 360 will include a 60GB hard drive for storing the growing wealth of digital entertainment available for the console, including music, movies, television shows, and game content. In addition, Microsoft today dropped the price of its 20GB Xbox 360 console in the U.S. and Canada to just $299 (U.S.) (ERP) while supplies last, a savings of $50.

“We know consumers need more and more space to store the amazing digital content Xbox 360 offers, and we’re giving it to them at no extra charge,” said Albert Penello, Xbox director of product management at Microsoft. “No one device offers the depth and breadth of entertainment that Xbox 360 can deliver, and now you’ll have three times the storage to manage all that great content.”

Xbox 360 is just one of three Xbox 360 gaming and entertainment systems Microsoft offers. Microsoft’s Xbox 360 Arcade, which comes with a 256MB memory unit and five Xbox LIVE Arcade games, is a value for the whole family for $279 (U.S.) (ERP), and the premium Xbox 360 Elite console is available with a 120GB hard drive for $449 (U.S.) (ERP).

Out of the box, the Xbox 360 console is ready to provide an incredible gaming and entertainment experience:

  • Xbox 360 console: The console is equipped with a cool white finish and three powerful core processors capable of producing the best in high definition (HD) entertainment (up to 1080p for gaming), 16:9 cinematic aspect ratio, anti-aliasing for smooth textures, full surround sound, and high-definition multimedia interface (HDMI) output.
  • 60GB Hard Drive: The 60GB detachable hard drive allows you to save your games and store television shows, movies, music, pictures, trailers, levels, demos, and other content available from Xbox LIVE Marketplace, the premier one-stop digital download center for entertainment.
  • Upscaling DVD Player: With an HDMI cable (sold separately), watch your favorite DVDs in near high-definition using the upscaling capabilities of Xbox 360.
  • Xbox 360 Wireless Controller: This award-winning, high-performance wireless controller features the Xbox Guide Button for quick, in-game access to friends and music. It has a range of up to 30 feet and a battery life of up to 30 hours on two AA batteries.
  • Xbox 360 Headset: The headset lets friends and family around the world chat while playing games, watching movies, or sending voice messages on Xbox LIVE.
  • Xbox LIVE Silver Membership: For no additional cost, Xbox 360 owners can chat with friends online, collect Achievements to improve their Gamerscores, send and receive voice and text messages, and access Xbox LIVE Marketplace content such as game demos, and purchase or rent HD movies and TV shows, as well as the best in downloadable games from Xbox LIVE Arcade. (Broadband Internet access required.)
  • One-month subscription to Xbox LIVE Gold: An Xbox LIVE Gold Membership provides a complete online entertainment experience. Those who subscribe to this premium service can engage in competitive online multiplayer matches, tailor their matchmaking via feedback and accomplishments, and chat with an entire group of friends at a time.

Too Human

July 12, 2008

Too Human is a third-person action adventure role-playing game mixing elements of games like Devil May Cry and Diablo. It features twitch gameplay in the form of fast paced melee and ranged combat while also maintaining RPG elements including skill tree progression and dungeon crawling.

As a third-person action adventure game, Too Human features two notable features, its combat system (much like Capcom’s Monster Hunter series) and a camera system that is controlled by an AI. The right analogue stick controlled combat removes the issues of three dimensional depth perception during combat while the AI controlled camera system allows for a cinematic experience while also being an aid to the story telling.

The RPG elements of Too Human include its story, different selectable classes, customizable weapons, armor and cybernetics, skill tree progression and item hunting. Too Human has 15 weapon classes, including two-handed swords, hammers, polearms, pistols, rifles, lasers, dual wielded one-handed swords and staves. The character is able to customize their armor in terms of color and its effectiveness against certain forms of attacks while also being able to swap armor sets. This game features skill trees unique to all the various classes that can be customized to the player’s liking, this combined with the fact that it also includes item hunting like Diablo greatly increases the re-playability of Too Human. As part of a planned trilogy this game features a leveling system which allows the player to progress from level 1 to 50 in the first game, then continue on to the second game with the same character and level up from level 50-100, and in the third the character levels from 100-150.

In Too Human, Baldur and all the other so called “Gods” use cybernetics to make them more than human. These cybernetics can increase the strength, speed and abilities of the characters using them. One of these upgrades includes the ability to have a spider as part of your armor that can separate from you and fight for you. A major theme of the game is Baldur’s reluctance to use the cybernetic implants to their full extent and as such is “Too Human”.

Too Human will feature online play similar to Phantasy Star Online which will allow two players to connect over Xbox Live for cooperative play.This includes a drop in/out system so people can join you no matter where you or they are up to in the game. It is expected that co-op players will be able to take advantage of class combinations to defeat difficult enemies and gather rare items. The media releases of gameplay footage have shown an increasing emphasis on teamwork and cooperative gameplay.

Quantum of Solace Debut Trailer

July 9, 2008

In May 2006 Activision acquired non-exclusive rights to develop and publish James Bond games; an exclusive deal with Activision took effect in September 2007. During an earnings report, Bobby Kotick, the CEO of Activision, announced that their first Bond game would be released in May 2008. Previously it was reported by Variety that Activision’s first game is a tie-in to Casino Royale and Quantum of Solace, with the title being Quantum of Solace.

GEARS 2 - MP Footage

June 29, 2008

Here in you’ll fine some serious footage on GOW 2 Multiplayer mode.  I say serious because it’s worth looking at.  Cliffy B and other creators indulge us with the different modes and gameplay you can expect for this highly anticipated title for XBOX360.

Most notable are improvements in grenade tagging (noobs), a human based capture the flag mode and more. Mr. B also points out several fixes for the game that include the loss of that Glitch-Chain-ChainSaw-Pwnd-Move, and the inclusion of “you can’t roll at me and shot gun me anymore”.  If you didn’t know, in the previous MP mode you could essentially chain kill multiple enemies with the chain-saw. Chain sawing enemies would temporarily put you into God Mode. Not any more. Also, gamers often take advantage of the dive and roll move (with a shotty in hand), and bumb rush you for an easy close up kill. That’s gone to. So it’s bigger, smarter, and more bad ass.  Oh, lets not forget the most important thing: more blood. I’ve had my fair share of announces with GOW on the PC and clearly relate to the Shotty Gangs, and Chainsaw Chainers. It’s nice to see that developers are punk busting these guys in the arse.

Help Capcom Stress Test SSFIITHDR

June 25, 2008

Looks like Wolf of the Battlefield will be your ticket to get first dibs on Capcoms’ Super Street Fighter II Turbo HD Remix. If, and when you download Wolf of the Battlefield, you’ll be able to get access to the SSFIIHDR beta version. Capcom says this goes towards them stress testing the networks for online multiplayer.

The cool thing about this is that the beta will run for a massive eight weeks. Sadly, you’ll only be able to select two characters, Ryu and Ken. As if we weren’t fed up with those two enough already. Lord knows that the 360 has a shit load of Online titles like this so its a pleasure to see it coming to PSN as well.

Call of Duty: World at War debut trailer

June 21, 2008

Call of Duty 5: World at War is going to scrap the modern update of Infinity Ward’s recent game and will instead take the game back to the roots of the franchise, which is either a good or a bad thing dependent on how resistant to change you are.

World at War will be set in the Pacific theater during World War II, which begs the question of why the game isn’t called Call of Duty 5: World at War, Again.

According to the report from Xbox Magazine, Treyarch is planning to make the game more of a survival horror experience than other games in the series by exploring “the darkest corners of WWII…tackling darker themes” and ptting players against “a new, seemingly alien fighting force.” They also revealed that the game will now support a multiplayer campaign mode where a total of 4 players can join and tackle the story mode.

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