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Batman: Arkham Asylum Review #2: Into The Nuthouse

September 10, 2009

Batman: Arkham Asylum

This is part two of our two part “Batman: Arkham Asylum” review series. For another view on the game, check out Nat X7’s review.

Batman doesn’t need an introduction: whether you read about him the comics, watched the cheesy TV episodes, or saw him in the latest Dark Knight movie, chances are you know about about the Caped Crusader. However, Arkham Asylum is something many casual Batman fans don’t know much about, and Eidos has decided to give a ten hour tour of the place in their latest game. With Batman’s theme being littered with stealthy situations, kung fu battles, and hi-tech gadgets, does this game meet the expectations of Batman fans or do you need to be insane to enjoy “Batman: Arkham Asylum”? [Read more]

Dev Box Interview: IO Interactive’s Game Director Jeremy Petreman

September 9, 2009

Mini Ninjas Dev Box

It usually takes a small army to create the video games that we play, and, most of the time, all of the focus gets put on the game itself, and not on the people that came together to make it. Our Dev Box interview series takes a look at some of the unsung heroes that have committed their lives to entertaining all of us. In this week’s expanded Dev Box we are letting IO Interactive’s Game Director Jeremy Petreman provide us some insight into who he is as a gamer, and how he ended up working in the game’s industry.

Name: Jeremy Petreman
Title: Game Director, Mini Ninjas
Company: IO Interactive
First title worked on: Freedom Fighters, Level Designer
Most recent title worked on: Mini Ninjas

1. What game has most influenced you, and why? [Read more]

New Live Action Halo: ODST Trailer… Proof That A Halo Movie Could Work!

September 4, 2009

halo_odst_smallAnything Halo needs no introduction. With Halo ODST coming around the corner, the advertising engine has begun rolling full steam. And of special note is this new Halo: ODST live action trailer. After viewing this trailer, one can only hope how good a Halo movie would have been. Maybe there is still a chance. But for now we can all marvel in how great this advert turned out. I love the production values and the expressions on the actors faces. Well done Microsoft… well done! [Read more]

Play Theater: Shadow Complex Gameplay

September 3, 2009

Shadow Complex
Well, it looks like Chair and Epic have proved that you can still make a side-scrolling game that people will like. Their release of “Shadow Complex” has broken XBLA records, and is actually a good game. If you’re one of those people who is still just a bit on the fence about just how amazing the game is, check out twelve minutes of gameplay footage that you won’t see from the demo, and then, just go buy the game and see it for yourself. Don’t make me have to tell you again. [Read more]

Wolfenstein Review: Who Ya Gonna Call?

September 1, 2009

Wolfenstein

The name “Wolfenstein” stirs up nostalgia in even the most hardened gamer, as well as fear in the hearts of video game Nazis. It was the franchise that brought first person shooters to the masses, and changed the way that many people thought about video games. For many gamers the name still means a lot, and the release of a new game is likely to garner a little extra attention in the crowded games market. But, nostalgia is a tricky thing, and some longtime fans have been previously let down by some of the other prequels and sequels in this franchise. Fortunately, this time around, the title “Wolfenstein” really means something. [Read more]

Madden NFL 10 Review: Rejoice… Madden Is Fun Again

August 31, 2009

Madden NFL 10

When it comes to my sports video games, let’s just say this gamer doesn’t “play around.” I had high hopes for this year’s pigskin kingpin, also known as “Madden NFL 10,” as early reports said that this year’s game made tremendous strides in every aspect of the game, and I couldn’t agree more. [Read more]

Splinter Cell Conviction Interview: Sam’s Back, And He’s Pissed

August 19, 2009

Spinter Cell Conviction

It’s been three years since Sam Fisher’s last outting, but apperently the phrase “time heals all wounds” doesn’t apply to this special ops agent. In “Spinter Cell Conviction” Sam’s back and he’s out to find the people behind his daughter’s, supposedly accidental death. Just like with every “Spinter Cell” game, Mr. Fisher has some new tricks up his sleeve, but this time around those tricks aren’t going to be new toys. Since he is going out on his own for this mission, he doesn’t have DARPA behind him this time around, but that doesn’t mean that this game is going to be boring. Check out what Unit found out about what to expect from “Splinter Cell Conviction” when he interviewed Ubisoft Montreal’s Lead Game Designer Steven Masters at a recent demo in NYC. [Read more]

Play Theater: Twenty Minutes Of Nazi Shooting Footage From Wolfenstein

August 18, 2009

Wolfenstein

“Wolfenstein” is one of the most beloved FPS franchises, going back as far as FPS franchises go. After a long break, Activison brought back the franchise a few years ago, and, today, released the latest title in a long line of Nazi hunting games, entitled simply “Wolfenstein.” Check out today’s Play Theater for “Wolfenstein” which features almost twenty minutes of gameplay footage, and it can help you figure out if this game will be the one that brings you back to the Castle. [Read more]

G.I. Joe: Rise Of Cobra Review: YO JOE!

August 18, 2009

G.I. Joe: Rise of Cobra

Oh, “G.I. Joe,” what am I going to do with you? When I originally heard that there was going to be a live-action movie based off of a beloved cartoon of my youth, I was a little concerned that they weren’t going to be able to pull it off. I have yet to see the movie, but I’ve heard good things. However, when I heard that there was going to be a game based off of that same movie I was a little more skeptical. I retained high hopes that, even though the game was based on a summer blockbuster that it might manage to still be good, even though the industry’s track record tends to fall a little short in that area. I even crossed my fingers for some kind of throwbacks to the original cartoons. EA managed to cover at least half of my hopes. [Read more]

Wallace & Gromit’s Grand Adventures Ep. 4: The Bogey Man Review: FORE!!!

August 13, 2009

Wallace and Gromit's Grand Adventures

It doesn’t seem all that long ago when I wrote the review for the first Wallace & Gromit episode, “Fright of the Bumblebees.” The short-lived series had both its high and low points, but they were acceptable nonetheless. “The Bogey Man” is the final installment of “Wallace & Gromit’s Grand Adventures,” but does it end with a proper bang? [Read more]

Madballs In BABO Invasion Review: Keeping Your Balls In Check

August 12, 2009

Madballs in BABO Invasion

HEY! Madballs. It’s been a long time. How have you been? It’s amazing you haven’t changed a bit since I saw you last. What have you been up to for the last, say, 15 years or so? What? You’ve got a new video game? Nooo…. that doesn’t even make sense. So many questions – the first one being why? That’s crazy. I honestly can’t believe you have your own video game. And, what’s this? It’s actually kind of good. That’s it, my mind is officially blown. I don’t even know how to process this. [Read more]

King of Fighters XII Review: Beauty And The Beast

August 11, 2009

King of Fighters XII

The “King of Fighters” series has a much more interesting history than most of its contemporary, fighting game, competition. Throughout its long life, the cast has been shrunk and expanded, move lists tweaked, and other various changes have been made to the three vs three format. However, one thing that has consistently remained the same is the character sprites, but with the release of “King of Fighters XII,” the sprites have finally received a huge face lift to meet the current HD standards. While this sounds all great to long-time “KOF” fans, is it enough to grab any potential new fans? [Read more]

Batman: Arkham Asylum Demo Impressions

August 10, 2009

Batman Arkham Asylum

The history of the caped crusader in games is not one to brag about. With a few exceptions, most of Batsy’s forgettable forays into the gaming realm have been met with underwhelming reception, but all that may be about to change. Finally, after waiting for what has seemed like an eternity, the release of a downloadable demo for PC, PS3, and Xbox 360 owners now, finally, have the chance to sample “Batman: Arkham Asylum,” and this ain’t you’re daddies Batman. [Read more]

XBOX 360 Games on Demand Sorta…

August 7, 2009

Ok so MS has finally revealed the launch line-up of games and what they are going to cost which you can get below.

But it wouldn’t be a DaveDaGamer article if I didn’t express my beef.

First of all the line-up. While it’s almost a given that a download service would try to make money off a back catalog of games first (long tail economics for ya), but please explain to me, why these long released title are coming at a price of $19.99 - $29.99? Isn’t that the same price that we can find these games at in retail stores?

Please tell me where the “cost” savings of not having to produce packaging, printing, pressing, advertising, shelf space are going? Definitely not to the consumers who are paying exactly the same thing. [Read more]

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