Reloaded Studios - The Day

May 27, 2008

Ever heard of Reloaded Studios? What, you haven’t? Well, neither had I until I heard that they were working on a MMO that will reap the benefits of the all powerful CryEngine2. Okay, now for the burning question: “Is it even possible to run an MMO on CryEngine, let alone CryEngine2?”

Apparently the word can’t does not exist in the Korean Developer vocabulary. Considering that the MMO market is becoming oversaturated like the FPS market, it is getting harder to convince gamers that there is anything else other than WoW that they should spend there time with. What can Reloaded Studios bring to the table other than simply statiing that they intend to differenciate? Perhaps Style, agression, and speed.

Jino Lee, the Lead Producer on the game, wants to make an MMO that’s more than just a “Cookie Cutter” game. Since this title is aiming to be an action-oriented MMO, with focus on heavy combat and gameplay satisfaction, the Koream team might pull off something worthwhile. Lee also pointed out that tools used for the development of the game, CryEngine2, were not used based on fact that it provided a graphical overdose, but instead provided tools, and mechanics, that made sense to him and his team. With that, the game might prove that CryEngine isn’t just around for good looks alone.

New StarCraft 2 Screens

May 26, 2008

Blizzard has released new screens of quite possibly the most anticapated strategy game to date for the pc, StarCraft 2. Here’s a little recap straight from Blizzard of what Starcraft 2 will bring in this upcoming sequel:

StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival.

Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard will again offer unparalleled online play through, the company’s world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game.


  • Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game
  • Three completely distinct races: Protoss, Terran, and Zerg
  • New units and gameplay mechanics further distinguish each race
  • Groundbreaking single-player campaign
  • Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
  • Full multiplayer support, with new competitive features and matchmaking utilities available through
  • Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience

Now if that doesn’t get you StarCraft fans excited then I don’t know what will! For more info on the game and some cool videos, you can check the official site here: Peep the new pics below.

Unit out…

Dante rips the PC a new one!

May 3, 2008

That’s right folks, everyone’s favorite trash talking, no fear having, demon slaying, big sword carrying hero is bringing the caranage to the pc. Devil May Cry 4 will be hitting the keyboards this summer, peep the official press release below:

Demo With System Benchmark Mode Will Be Available Before the Game’s Release

SAN MATEO, Calif — April 23, 2008 — Capcom®, a leading worldwide developer and publisher of video games, today announced that the highly anticipated PC version of Devil May Cry® 4 is locked and loaded for release this summer. Devil May Cry 4 is already a certifiable hit in the console world, having shipped over 2 million units world wide since its release in North America in February. A demo of the game will be released for PC players before the retail version ships, allowing PC gamers to try the game ahead of time, as well as testing their system’s prowess with the included benchmark mode. The PC version of Devil May Cry 4 will feature new modes, enhanced graphics options and some additional content. Devil May Cry 4 has been rated M for Mature by the Entertainment Software Ratings Board.

It’s good to see a new non fps/ stratagey game coming to the pc, but this is a game that was meant for your standard controller! I could imagine how difficult it’ll be playing with a keyboard and mouse but hey im sure it can be done. Check out furiouslee’s video review of DMC4 for the xbox360 to see what Dante will bring to the pc.

Unit out…

EA+Resident Evil=Dead Space

February 27, 2008

Well look at EA gettin all new and original on us gaming folk. Not one to be known for new ip’s, EA has decided to take a stab at the survival horror genre with their upcoming title Dead Space (droppin’ this october). And from the looks and premise so far, things are shaping up to be pretty interesting and worth a look. EA has gone as far as to say that they’re making quite possibly the scariest game yet. How scary you ask? How about not being able to pause the game what so ever! Not even when you got your menu screen. Damn..Im scared from that statement alone! A quick summary of the story goes like this: you play the role of an engineer by the name of Isaac Clarke who is sent on a mission to a deep space mining ship to fix their communications. Upon arrival it’s obvious that all hell has broken loose plus there’s this nasty ass alien infestation in which he has to survive and get the hell out. Im liking the look and design of the characters and the atmosphere they have going. I’ll def’ be looking forward to this and it’ll calm my horror game fix until res 5. Peep the newest trailer below:

Here’s an older trailer:

Unit out!

And you thought DBZ games reached their peek!

February 15, 2008

Now why didn’t i think of this one! This can be the Dragonball online game every fan has been waiting for, sure the fighting games have done their damage already but really guys no more please! How many times can you go through Goku’s story over and over again it feels like i was their when it all happen cell saga, buu saga etc., Seriously! Just think of all the possibilities you may face in this game new villains new heroes untold events made up on the fly. I’ll be keeping my eye’s out for this one and I’ll be sure to keep u guys posts when more news surfaces.


Soldner-X: Himmelsstrmer in Action

November 19, 2007

A shooter fans’ wet dream - release the sequel to Einhänder. That game was classic in every way and had an addictive nature to it. If there was a time for you to be excited about 12 stages of bullet-dodging mass-explosive action, this title seems to fit the bill.

[Read more]

Last week in Gaming … Consoles?

November 6, 2007

What’s going at the WII camp - not that much, not that little either. I think that GT should go easy on the Mario Galaxies trailers, I use to actually enjoy seeing a new mario stage for the first time but I may see the entire game online if I’m not careful. Hmm what else is there - table tennis got announced. You know … that rockstar game that was almost impossible to play on a 360 controller has finally found a home worth living in. If it aint broke bring it. XBoX360 - echoes of Ninja Gaiden continue to reverberate as Ps3 fanboys are continually bullied by 360 fanboys, and eventually spawn a WII fanbaby that thinks they are wasting time and should spend more time with their games. [Read more]

Crysis Demo Review …

October 28, 2007


Diving into your PC Machines over the last few days was that elusive Crysis demo. For those of you that weren’t lucky enough to play this game in its demo form, you can now download it from a multitude of mirror sites. When this game was first announced several of us tried our best to ignore all the hype that surrounded it. Why? Because this is a grahpic-whores wet dream. Crysis plays well on DX9 and if you have a reasonable machine, say like a Duo/Quad Core with a 512 card, you can do just fine at 1280*1024 with medium settings. Putting this sucka on high will start to demand more and a 768MB card starts to make sense.


But, do you need to shell out $500 - $1000 on a GPU alone? Yes, by all means, if you got it flaunt it because when this game runs at full specs, its a sight to behold. It’s not hard to believe that the above screen was taken from a machine running 4GB of RAM, Intel Core 2 Duo, DX9 and a 256MB card at 1280*1024? Even on the lowest of settings this game looks good. Work due to the partnership that Crytek had with Microsoft when putting this bad boy together. As for the claims about this not being possible on a console, I’m not so sure after playing it, because it seems highly possible. Then again, being completely un-educated in the world of Crytek and its’ world generator or the strain that may put on next gen consoles when running, gunning, throwing grenades, shards whizzing by you, all the while holding some solid frames, lush environments, and the like.

The game starts off with you taking a leap off your super secret jet with your crew members. In-between points A->B you will be taught all you need to know about your suit, pick the female robotic voice, and begin to kick some serious ass. Being the speed hog that I am, it was easily tempting to abuse speed mode. Enemies are easily surprised by your “Sonic” like movements and its easy to run around those annoying turrets if you can time your movements well. So far so good, the game sounds good, plays frantic, and has a serious sense of urgency with regards to the story. My personal love of Science Fiction novels plays towards an appreciation for the title. In addition to your suits’ futuristic powers, you will not be able to abuse them. Each ability is well balanced.

On normal, the game gives you a challenge, on Delta mode … well its Delta mode. Though not new to the era of the FPS genre, it’s good to see such a diverse cast as well. Each character in the game is distinct down to their movements, gestures, and attitudes. Why does Jester sound like he’s from the Bronx? Broken accent and all. Still it is something we have gotten accustomed to since the early days of Call of Duty. An absence of such a feature would do more harm than good.

The menu system in Crysis was also impressive. It’s not a bad idea to spend 10 minutes playing around with options before you start a game. Easily beckoned to those quarters of a game, its not hard to walk away unimpressed if it is done poorly. Take for instance the menu system for the PC Version of Bioshock - it was a flicking nightmare. The Crysis menu falls along the lines of smooth, simple, futuristic, and clean. Not only that, things actually work and make sense. In highlight, changing between resolutions is very, very smooth; something that has always bothered me with previous PC games. Sometimes, changing resolutions would result in a crash. However, there is a slight problem with the suit toggle mode between Speed, Strength, Cloak, Armor, and others. It was difficult to find a one button configuration solution for this but one can hope that a solution will be implemented in the final version for the game.

At the end of the day, I can’t help but feel that it’s another FPS; a beautifully done FPS that is. Crytek will hate me for that comment but that’s the impression I got. There should be more to the plot than meets the eye but so far my appetite has been whetted and I am looking forward to the release of this title.

This Week in Gaming

October 27, 2007

What constitutes good research? How do you protect your intellectual property? Who is responsible for aiding in you in that action? How much effort will suffice to protect it? Hasbro and its partners did not see this one coming …

Apparently you can print Eye of Judgement cards that will work with the new PS3 title of the same name. Perhaps this does not fall along the lines of what to do but you have to wonder with the way kids are these days just how blurred are the lines of morale actions. Vidoes of putting their BluRay game DVDs in a microwave to later see if it will run are examples of the extent gamers go. Nor do the new found abilities to HACK HD DVDs, copy them, make backups of some 20 gigs of data via ISO images and the like. There’s no limit it would seem. Think of the strain a R&D department must go through, and resulting thoughts for the above news - ” we didn’t see that coming guys, sorry.” What’s it all for if your creative perspective can’t survive two weeks in the see of customer appreciation deviousness.

And with the bad, there’s always some good; no matter how small it may be. My breathren believe that I am ignoring the 360 world but I perhaps have more exposure to it than they would ever think. I have to admit, that taking a look at XBLA always leaves me impressed, especially with the rescent announcement of Omega 5. For those that know me well, I am a huge shooter fan, and if you didn’t know, XBLA has tons of that. Omega 5 looks to fit the bill very nicely.

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Another adage in life is - “if it aint broke don’t fix it.” True to the core. Even more apparent with those Dual Shock Rumble ads that have been hitting PS3-dom lately. The most recent incarnation comes in the Motorstorm with the new 3.0 Patch, that not only adds more elements to online play but rumble support as well. Perhaps owning up to the fact that your motherboard still melts falls in this realm as well, even when you take an elite-est approach to the matter. Interestingly, every angle has scratches, bad points, good points, so-sopoints, and more, but then masses pick sides, or shells out untolds amount of cash and picks all sides. Is this the only way out, or into, gaming? What’s the real driving factor an action like that?

Perhabs not the $841 million loss that Sony posted not long ago. Still, the firm also reported total sales up to $9.2 billion. Hmmm. It’s hard to take in these numbers right? I found much harder to accept another game to approach the space horror genre though, Dead Space. This is a realm that has been explicitly claimed by System Shock and perhaps one of those AVP games. Still it looks impressive but can they deliver on that promise?

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Let’s hope so because the genre hasn’t been tackled in a while.

Recently in Gaming …

September 26, 2007

It has been a while since I did a perspective look on things, so I decided to take a shot at it and see if I could pull together all good and the bad that’s happened from late this summer till now. I’m not sure where to start but E3 may be fitting. What a shit event that was, and clearly dominated by Sony. They needed to move that much clout to since the on-going rumor of that 40G PS3 is still being ushered around the net today. This a unit that was rumored for release in the UK. Kill it if you see it - it’s BS. Why? What’s the point in Sony releasing a SKU that will not support Guitar Hero, Eye Toy and other peripherals? If they do, God help them.

Sega doesn’t need any help convincing me that I need to get a copy of Yakuza 3 though. It would seem that the production expenses incurred by Team Ninja for Heavenly Sword haven’t swayed other producers to cut back on spending for game production. Sega has also announced that they to will use an all star cast to do the voice over [maybe mo-cap] for Yakuza. Perhaps Sony got offended and drop a Hakitori Yakuza Bomb on Home recently in fears of spending too much money on an ambitious thing. Funny thing about Home is that we didn’t know it was coming, and it was promised, went to beta, and went right back to the drawing board after beta testing started. Users who are lucky enough to take part in Home Beta were not happy with it and Sony, it would seem, in rare form, took that to heart; subsquently holding off the release of Home till it reaches mass appeal.

What, or who, is more appealing though is Masata-San, Maegawa Masata that is - head huncho over at our favorite shoot’em up [Great Movie!!!] house, Treasure. Having made impressive things like Ikaruga, Radiant Silvergun, and Guardian Heroes is not enough and so he has promised that previous and new titles will hit PSN soon enough [maybe]. Soon enough for Julian Eggerbrecht of Factor5 to start to pointing out the bad in Warhawk. Considering how Lair got trashed by yours truly, and several other game sites out there, its only fair he defend his title [a beautiful title that is]. What’s not beautiful is the following quote -

“I see motion-sensing as a complimentary, additional new step in terms of control … “

I’m dying to know why you can’t use the analog sticks then??? Better yet are those stick characters from Flow, who are due for an update. It will be interesting to see what they can come up with for my Hooka-smoking sessions. Dante may need more than a toke on the Hooka after that drop kick he got in the jaw from Neo; the new bad boy in DMC. If Capcom was trying to let us know that Neo was/is no Raiden, a la MGS, they have clearly made their point - this boy has problems and kicks some seeee’rious hass. Too bad you won’t get your Rumble on with Neo though. Maybe in Spring 2008 PS3 controllers will shake your world. Never saw a need for that feature but hey, my girlfriends like it. They all wonder if it were circular what it would mean …?

If you can say “Quick Response Time Is What I Got” ten times as fast, that’s how fast MS responded to those horrible-horrible Halo 3 discs that got shipped out by who knows who. We can’t really blame MS here, but hey everyone else is … sooooo they decided to fix the problem themselves [suspicious right?]. MS swiftly provided a return policy to its faithful in the form of a full replacement, no extra charge. It would be shameful not to mention that the peace of gaming greatness cost $140.00 [e'Note: $69.99]ÂÂ Halo SE Sets. Hmm, $140.00? So I guess a lot of people will be buying those GTX cards after all?

If that’s a trend for game prices then titles better look as hot as FF XIII Versus. The new FF XIII currently has a very strong hold on the Top Ten List over at Famitsu Magazine as the second Most Anticipated Game. Trumped by Dragon Quest-Sama of course. What does it all mean? Hell if I know, especially after those play tests comments about White Knight Story. I’m really impressed with the lush environments in that game - it may set a standard.

The results for that play test have all been positive and its good to hear that FF won’t be the only thing to go home early for. Still, they can’t release that Jericho Demo soon enough for my tastes, even though its due Thursday of this week. I just want to play it so badly. Its’ no crysis killer but the enemy designs in that game appeals to my darker nature and hopefully yours.

Don’t get me wrong there are tons other great looking games that we don’t know about yet. No not Crysis. No one will be able to play that thing without having deep pockets in my opinion. . I’m talking about Dead Space, a new title by Electronic Arts that may just turn your eyes away from Jericho for a minute or two. As long as it has nothing to do with that yet another telekinesis and time pausing powers, I’m good. Check out the site. What’s that? Master Chief you say … never heard of ‘em. Good co-op stuff though. ^_- Laterz.

Screw Attack Took the Words Right outta my Brain :D

September 25, 2007

I love these guys … and of course their top tens are great .. but even more so when they give you reasons to ignore Master Chief!

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That’s right b1t7he$! :D

New DMC 4 Trailer Shows off More More More

September 20, 2007

As if the fanboys of DMC couldn’t get enough [yours truly included] of DMC. After being thoroughly disappointed by the Bioshock ending [mumbles profanity at the ending], this has more than just perked up my day. Check it out -

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REVIEW: Stranglehold

September 18, 2007


John Woo. The very name should give you images of a lone police officer facing off against dozens of gangsters to Tom Cruise pretending to be Ethan Hunt. His influence has been a blessing to the many action films for the past decade and even spawned franchises such as the Matrix and Max Payne. Being considered the master of the action genre of film, John Woo has decided to twist his career’s arm for a bit and direct a shooter developed by the folks at Midway. Only one question remains: What the hell took the old guy so long to do this?

[Read more]

Pre-order Orange Box, play TF2 on Monday!

September 12, 2007

Big announcement by the folks at Valve: If you pre-order to sweet little package known as the Orange Box, you get to play Team Fortress 2 on Monday!

The Orange Box—featuring Half-Life 2: Episode Two, Team Fortress 2, and Portal, as well as the complete Half-Life 2 experience to date—is now available for pre-purchase via Steam. Pre-purchase The Orange Box before the October 10 release to save 10% off the regular price and get exclusive access to the Team Fortress 2 beta on September 17.

The Orange Box, penned by as “the package which could legitimately be called the deal of the century,” features three highly-awaited new games by Valve: Half-Life 2: Episode Two, the second installment in the Half-Life 2 episodic trilogy; Team Fortress 2, the sequel to the game that put class-based, multiplayer team warfare on the map; and Portal, the game that blends puzzles, first person action, and adventure gaming to produce an experience like no other.

To bring gamers up to date with the Half-Life 2 universe, The Orange Box also includes Half-Life 2, the best-selling and highest-rated action game series of all time, and the episodic debut Half-Life 2: Episode One. Customers who already own these titles will have the ability to conveniently “gift” them to a friend upon official release of The Orange Box.

Starting Monday, September 17, those who pre-purchase The Orange Box via Steam can download and activate the beta release of Team Fortress 2 (TF2). This year’s most anticipated online action game, TF2 delivers new game types, a signature art style powered by Valve’s next generation animation technology, persistent player statistics, and more.

As a special bonus, those who pre-purchase The Orange Box via Steam will also receive a copy of Peggle Extreme. PopCap and Valve have teamed up to create a special edition of the game cited by MSNBC as one of the “Top 5 Most Addicting Games of All Time.” This first ever collaboration is themed around content from Half-Life 2: Episode Two, Team Fortress 2 and Portal which will positively result in Extreme Fever.

Half-Life 2? Including both episodes? And two new games? For how much?!

Only two things are preventing me from a pre-order: My wallet and my computer. I don’t want to risk throwing my money for a game that might not even run well on my computer, and considering the fact that I nabbed NHL 08 yesterday and Stranglehold a few days ago, it might be a bit of a risk.

But one thing is for sure: Valve knows how to play the players.

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