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E3 ‘09: King Of Fighters XII Interview With Ignition Entertainment

June 10, 2009

King of Fighters XII“King of Fighters” is back, and looking better than ever on the Xbox 360 and PlayStation 3. With 40 fighters, online gameplay, and system exclusive modes “KoFXII” is a shaping up as a solid package, courtesy of SNK and Ignition Entertainment. Fans of franchise will be very happy with the finished product when it hits stores this July. Check out what Unit was able to find out about the game while on the floor at this year’s E3, at Ignition’s booth. [Read more]

E3 ‘09: Brutal Legend Interview - With Gameplay

June 10, 2009

Brutal LegendIf you ever hoped and wished for Jack Black to be in a video game where he doesn’t play a panda, well your dreams have come true. But you already knew that. Before the end of the year you’ll finally be able to get your hands on Tim Schaefer’s latest creation, staring the one and only Jack Black. So, unless you’re someone’s girlfriend, there’s a very good chance that you have grown to appreciate the unique comedic styling of one half of The D, and it’s about damn time that you get to rock out with your J.B. out in EA’s “Brutal Legend.” Take a look at what one of the game’s developers had to tell Unit about what we can expect when the game hits store shelves Rocktober 13th. [Read more]

E3 ‘09: Castlevania: Lords of Shadow Revealed (Updated)

June 9, 2009

If you’re not excited about this title being worked in conjunction with Kojima Productions, then I don’t know what will excite you.  Given Kojima Productions approach to long cut scenes, it may the only thing that you should worry about.  The game already has a stellar voice cast, including the likes of Patrick Stewart, and Robert Carlyle. For those of you who don’t know Carlyle, he has worked on movies like James Bond: The World is Not Enough, and 24-Redemption movie.  Carlyle is doing the voice over for Gabriel.

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E3 ‘09: New Super Mario Bros. Wii Gameplay

June 9, 2009


New Super Mario Bros WiiOh Mario, I hope you never go away. Nintendo’s announcement of their upcoming four player, 2D blockbuster “New Super Mario Bros. Wii” was one of E3’s biggest surprises, but what isn’t surprising is just how good the game is. It looks great, plays well, and, most importantly, is a new “New Super Mario Bros.” 2D, sidescrolling platformer. If that’s not something to write home about, I don’t know what is. [Read more]

E3 ‘09: Wii Fit Plus Obstacle Course Gameplay

June 9, 2009

Wii FitOne of the showpieces of Nintendo’s press conference last week was “Wii Fit Plus.” Its predecessor sold somewhere in the realm of a bajillion copies, and introduced the Wii Balance Board as a new way of collecting dust in many Wii owners homes, so it seems like a no brainer to follow it up with an expanded version of a game that you either love, or it mocks you. Check out what could be the beginnings of a Balance Board Mario game in the future as we take a look at someone running the obstacle course on the Balance Board in “Wii Fit Plus.” [Read more]

E3 ‘09: Tony Hawk Ride Gameplay Footage

June 9, 2009


Tony Hawk RideIt’s been years in the making, but I think everyone that knows the Tony Hawk franchise shouldn’t have been surprised by the announcement of “Ride.” Aptly named for its inclusion of a skateboard deck that you “ride” as if you were actually hitting the streets on something with wheels. The game looks good, but you have to wonder… isn’t this thing way more dangerous than a Wiimote without a strap? Parents, it looks like it’s time to hide your favorite lamps again. [Read more]

E3 ‘09: New Super Mario Bros. Wii Impressions

June 8, 2009

New Super Mario Bros. Wii

One of the big surprises that Nintendo had to offer at this year’s E3 was the newest title in the “New Super Mario Bros.” franchise – “New Super Mario Bros. Wii.” It’s a follow up to the massively selling Nintendo DS game, and puts Mario back in the lead role of his first console based 2D side-scrolling platformer since the Super Nintendo classic “Super Mario World.” However, there was one catch that came along with the announcement of the new title – it’s Mario’s first co-op game, and it was the intentions of series creator, Shigeru Miyamoto, to be played by up to four players at once. It’s new ground for both Nintendo and Mario to be venturing into, and it could really take a turn for the worse, if it wasn’t executed properly. Fortunately, after spending some time with the game on the E3 show floor it looks like Nintendo is going to have yet another winner starring Mario on its hands. [Read more]

E3 ‘09: Post E3 Thoughts From DW

June 8, 2009

If you ever had the opportunity I would highly recommend that you go to E3. While the cost of attending can be steep, I think that it would well worth it for anyone who plays and loves video games.  If you go their to work though, I’m sure you may look at the experience a little differently.  For those of us who don’t have to work when we attend, it’s can be a great experience.

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I really enjoyed God of War 3. Wasn’t that expected?  Well being the last game in the series, Sony needs to out do themselves in every wa yet again.  With the way things look, it looks like they may just accomplish a three-peat.  I don’t think the game will any one “specific” desire of a gamer but it may do a good job of satisfying you mostly.  It was easy to play and fun maintaining everything you know about the series and adding some new gameplay mechanics here and there.  It may not have the visual fidelity of Heavy Rain but it is still impressive looking; especially when you consider the camera work and other visual tones added to the game.  Sony seemed to have been in full force this year and they had way more titles to show off compared to the last two E3 Shows.  If you haven’t seen the Uncharted 2: Among Thieves live demo during the E3 press conference, I highly recommend that you do.  Naughty Dog will go down in history as being one the greatest developers for Sony of all time. [Read more]

E3 ‘09: Mini Ninjas Impressions

June 7, 2009

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Mini Ninjas, developed by Eidos Interactive, is game developed with kids in mind.  Speaking with one of the creators of the game, he points out the motivating factor for this game was the birth of his, and his colleagues, kids.  Seems that the majority of the staff were having kids around the same time and wanted to make a game that they could play with their kids.  The game though geared towards a younger age is actually deep enough to be enjoyed by adults.

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E3 ‘09: Ratchet & Clank Future: A Crack in Time Impressions

June 7, 2009

Ratchet & Clank a crack time had me thinking that the series may finally reaching its apex.  You expect to see the out of this world weapons.  You expect to see zany dingbats that either fulfill their comic relief or comic death.  You expect strong platforming with a little puzzle here and there ontop of great graphics.  Anyone of these missing from the series may spell disaster.  Nevertheless, all of these things were noticeable in the demo long before I picked up the controller to play it.

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E3 ‘09: Final Fantasy XIII US Revealed

June 7, 2009

In this extended trailer you not only get to see the Summons Shiva and Odin, but for the non-Otaku fans out there, this is the complete English voice over; with the English menu system.  As you can see, from the summoning magic, it works a lot like Final Fantasy VII, per SquareEnix via a Charge-Gauge.  Though the comparable system to FFVII wasn’t intentional, expect an even faster battle system than the one used in the Final Fantasy VII.

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E3 ‘09: Monado - Beginning Of The World Trailer Reveal

June 6, 2009

This one here flew under the radar. And by the looks of it, it seems to be the Wii version of Final Fantasy 12. From the visuals to the combat. I guess that’s not a bad thing considering Wii could use some rpg’s!

E3 ‘09: Sin & Punishment 2 Trailer Reveal

June 6, 2009

If you haven’t seen it before, this trailer shows deeper into the game than what was playable on the show floor. Enjoy!

E3 ‘09: Photos From The Show Floor

June 6, 2009

For those of you who couldn’t make it to California for E3, I put together a select few of the 900+ photos I took of the showroom floor.  It was painful going through all those photos but I picked these and tried to show all the different rooms.  To get an idea of the layout, from a platform standpoint, Nintendo and Sony were grouped together in the same hall while Microsoft separated itself from the three. Whether this was intentional, no one really knows but Microsoft.  It was painful going between the two locations but in a way you had reserve one day for the Microsoft hall and the remaining two for Nintendo and Sony.

If you had interviews with developers and like it is hard to play games.  I heard other bloggers, interviewers and the like saying that this format, the original (having everything in one location) is much better.  Indeed, I would recommend anyone who has the time and funds to take part in E3.  You may be surprised at the amount of executives walking around but they are quite easy to approach and talk to. I had lunch with one sound designers from God of War 3 for example and I spoke with a concept artist who worked on the same game while standing in line for Starbucks.  Well if you can make it next year, look us up! [Read more]

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