February 25, 2008
Long time supporter, employee, world class business man, co-founder, and promoter of the PlayStation family, Phil Harrison, has put in his resignation with the mother ship that is known as Sony Computer Entertainment effective 2/29/2008. Yea, there are 29 days in February this year among other things.
Phil has supported Sonys’ PlayStation since PS1 back in the mid nineties, up to the PlayStation3 but has actually worked with Sony years before (Since 1992).
Phil was undoubtedly a key part of the core team that made PS what it is today. He worked as a graphic artist and game designer prior to his post at Sony. Harrison says -
“The past 15 years at Sony Computer Entertainment has been the defining journey of my life so far. I am grateful to all the PlayStation family for their incredible support, guidance and friendship.
It has been a privilege to serve as part of the team and be inspired by them on a aily basis. I am so proud of everything PlayStation has achieved and will continue to support its future in every way I can.”
Kazuo “Kaz” Hirai will take up Harrisons’ post and continue his current role as well.
Hirai has worked since the days of CBS/Sony here in NY and has been strongly involved with Sony’s marketing and music departments for years. Since heading up Sony Computer Entertainment America Kazuo Hirai has been a key member regarding Sony’s success. Many believe that he and Phil are the sole reason why PlayStation became a success in the United States and abroad, and his methods of cross-promoting of the PlayStation brand took its advertising beyond merely “game” or computer fields.
Through him, PlayStation advertisements were placed in mainstream areas, even NASCAR, that were not approached before. This method of marketing has been credited with introducing large numbers of individuals to video games who would ordinarily have not considered purchasing a console.
February 13, 2008
January 17, 2008
Looks like we were graced with something great over at Playstation Blog. Attached to the left is the gracious box art the game, other the FF Crisis, that everyone wants for their PSP. Saying that this game will sell like Caribbean Sweet Bread right out of a Wood stoked oven is an understatement. We have all come to expect great things from Kratos but I wonder if the remake of the first game on the PSP is just a cash cow or truly something better? Yet, this is about the box art, and it looks to pull in the standard stuff we’ve seen before - a man, two blades wiedled to his arms against a stunning backdrop.
Expect Kratos to come packaged with his stadard Blades of Chaos, and Triton’s Lance - a golden sword like weapon found in the Cave of Eos. I’m more keen on trying out the new magic as it appears possible to summon beings such as Efreet. You will be able to parry in the game again if you are able to get the Light of Dawn for those of you concerned. Being the prequel to the mega hit, this title probably has more to live up on the story end than the impressive graphics, or particular mechanics, that Ready At Dawn has shown to pull out of the PSP.
Though the plot sounds simple from my point of view, I am still wondering when that brother of his will make a show in one of these games. You know the one that got separated from him, ended up in Hades and eventually becomes a super General down in the pits of hell itself.
Well get this, the story is supposed to take Kratos Gates of Hades and even further into the depths of Tartarus itself [the Uber regions of Hades]. But this could be a ploy as Tartus, in Greek mythology is both a place or a God. The plot thickens, the mind boggles and this game needs to be out already.
January 4, 2008
First off, this is the final post in the Pure Pulse series. You can check out the other posts via the links below. In a nut shell, Wipeout Pulse is everything we got from Wipeout Pure and some. The some in question is comprised of Online [Infrastructure] play, a new single player campaign that mixes everything we know about Wipeout into a palatable sufle of speed and bolder tracks. Yours truly was in no rush to review this title as I wanted to dissect my import copy thoroughly. First I’ll go over the basics and then go over the new stuff.
December 15, 2007
Well, I had to cross the border via my local import store to get a copy of Wipeout Pulse for the PSP and dare I say it was worth every last dime. This game, like Pure which took all the elements of Wipeout 3 and made it better, took pure and improved it.
The online battles are a welcome, though when I logged on, only a few gamers could be found. A majority of your time will be spent on career mode as there are several races to play. The game also has a simple replay element built around the loyalty stats for the cars you use. You are rewarded for your deligence. My biggest disappointment so far is the exclusion of playing your own music from your PSP memory card. Maybe this is due later through the update system but at this point my hopes are down. Expect a full review soon. Below you’ll find some screens taken with the in-game photo-mode.
November 30, 2007
SCEE LiverPool .. my favorite developers across the pond, gives us the 411 that WipeOut Pulse is getting ready to be one the biggest WipeOut games to hit the franchise. Soundtracks are sounding good. Check out the new web site with the above image. Developers promise that the game is in the final stages of development and should go Gold soon. Check out the tracks, teams, music and more. The amount of tracks, modes, and features in this bad boy is summed up in one word: amazing. A full online 8 man battle system is confirmed via the site as well, as well as the ability to maintain an online profile. Can’t wait! ^_^
October 21, 2007
Iga-san not only has Castlevania symbols running through his blood stream but was nice enough to shed some Holy Light on the long awaited Rondo Of Blood, one of those Castlevania stories that never made it to the west. Though the game is currently only available on the PSP in 2D, Iga-san is not completly ignorant to the industries embrace to 3D and its relationship to movie spin offs, and to also crush the rumors of an XBOX360 version as well. Still, with the way things are in the business these days, you never know. Also, don’t be surprised if you hear some whip cracking coming out of Hollywood as well.
September 29, 2007
I don’t go too much by sales numbers but since its the one time that the PSP beat out the DS by over 100% in sales, I can’t help myself. You can blame the figures on one sole title perhaps - Final Fantasy VII: Crisis Core. Expect similar results during the US release. But seriously, 190% is insane!! Nuff respect to Joystiq.com for this.
- PSP: 277,794 182,307 (190.92%)
- DS Lite: 70,523 9,451 (11.82%)
- Wii: 24,992 1,189 (4.54%)
- PS2: 11,373 1,755 (13.37%)
- PS3: 10,732 2,369 (18.08%)
- Xbox 360: 1,687 444 (35.72%)
- Game Boy Micro: 243 471 (65.97%)
- GBA SP: 106 16 (13.11%)
- Gamecube: 68 29 (29.90%)
- GBA: 33 33 (N/A)
- DS Phat: 15 — 0 (0.00%)
Click more for my impressions…
September 27, 2007
Uhhh yeah, so I don’t know what to say .. just check this out. :P
Why the naughty post? Oh just celebrating that Nomura-san, Producer of FF XIII officially stated that FF XIII will only appear on PS3.
September 26, 2007
It has been a while since I did a perspective look on things, so I decided to take a shot at it and see if I could pull together all good and the bad that’s happened from late this summer till now. I’m not sure where to start but E3 may be fitting. What a shit event that was, and clearly dominated by Sony. They needed to move that much clout to since the on-going rumor of that 40G PS3 is still being ushered around the net today. This a unit that was rumored for release in the UK. Kill it if you see it - it’s BS. Why? What’s the point in Sony releasing a SKU that will not support Guitar Hero, Eye Toy and other peripherals? If they do, God help them.
Sega doesn’t need any help convincing me that I need to get a copy of Yakuza 3 though. It would seem that the production expenses incurred by Team Ninja for Heavenly Sword haven’t swayed other producers to cut back on spending for game production. Sega has also announced that they to will use an all star cast to do the voice over [maybe mo-cap] for Yakuza. Perhaps Sony got offended and drop a Hakitori Yakuza Bomb on Home recently in fears of spending too much money on an ambitious thing. Funny thing about Home is that we didn’t know it was coming, and it was promised, went to beta, and went right back to the drawing board after beta testing started. Users who are lucky enough to take part in Home Beta were not happy with it and Sony, it would seem, in rare form, took that to heart; subsquently holding off the release of Home till it reaches mass appeal.
What, or who, is more appealing though is Masata-San, Maegawa Masata that is - head huncho over at our favorite shoot’em up [Great Movie!!!] house, Treasure. Having made impressive things like Ikaruga, Radiant Silvergun, and Guardian Heroes is not enough and so he has promised that previous and new titles will hit PSN soon enough [maybe]. Soon enough for Julian Eggerbrecht of Factor5 to start to pointing out the bad in Warhawk. Considering how Lair got trashed by yours truly, and several other game sites out there, its only fair he defend his title [a beautiful title that is]. What’s not beautiful is the following quote -
“I see motion-sensing as a complimentary, additional new step in terms of control … “
I’m dying to know why you can’t use the analog sticks then??? Better yet are those stick characters from Flow, who are due for an update. It will be interesting to see what they can come up with for my Hooka-smoking sessions. Dante may need more than a toke on the Hooka after that drop kick he got in the jaw from Neo; the new bad boy in DMC. If Capcom was trying to let us know that Neo was/is no Raiden, a la MGS, they have clearly made their point - this boy has problems and kicks some seeee’rious hass. Too bad you won’t get your Rumble on with Neo though. Maybe in Spring 2008 PS3 controllers will shake your world. Never saw a need for that feature but hey, my girlfriends like it. They all wonder if it were circular what it would mean …?
If you can say “Quick Response Time Is What I Got” ten times as fast, that’s how fast MS responded to those horrible-horrible Halo 3 discs that got shipped out by who knows who. We can’t really blame MS here, but hey everyone else is … sooooo they decided to fix the problem themselves [suspicious right?]. MS swiftly provided a return policy to its faithful in the form of a full replacement, no extra charge. It would be shameful not to mention that the peace of gaming greatness cost
$140.00 [e’Note: $69.99] Halo SE Sets. Hmm, $140.00? So I guess a lot of people will be buying those GTX cards after all?
If that’s a trend for game prices then titles better look as hot as FF XIII Versus. The new FF XIII currently has a very strong hold on the Top Ten List over at Famitsu Magazine as the second Most Anticipated Game. Trumped by Dragon Quest-Sama of course. What does it all mean? Hell if I know, especially after those play tests comments about White Knight Story. I’m really impressed with the lush environments in that game - it may set a standard.
The results for that play test have all been positive and its good to hear that FF won’t be the only thing to go home early for. Still, they can’t release that Jericho Demo soon enough for my tastes, even though its due Thursday of this week. I just want to play it so badly. Its’ no crysis killer but the enemy designs in that game appeals to my darker nature and hopefully yours.
Don’t get me wrong there are tons other great looking games that we don’t know about yet. No not Crysis. No one will be able to play that thing without having deep pockets in my opinion. . I’m talking about Dead Space, a new title by Electronic Arts that may just turn your eyes away from Jericho for a minute or two. As long as it has nothing to do with that yet another telekinesis and time pausing powers, I’m good. Check out the site. What’s that? Master Chief you say … never heard of ‘em. Good co-op stuff though. ^_- Laterz.
September 25, 2007
I love these guys … and of course their top tens are great .. but even more so when they give you reasons to ignore Master Chief!
That’s right b1t7he$!
September 12, 2007
Ahem! Kratos is going down as this decades official bad-ass of game characters out there. I’m sorry Dante, you’re mad cool, but this guy has a number or two on you. The same goes for you to Snake. Sorry, that’s just how I feel about it. With that, check out some new screens from the future PSP title.
September 10, 2007
… And so SquareEnix, though they are not answering the cry to remake FFVII for this consoles generation, the release for FFVII - Crisis Core for the PSP is more eminent than than you can say BambalaBambalayaha. Once you’re done with that check out the new Intro for this awesome PSP title!
August 4, 2007
Hmm, what a tornado of a week. It came and went by so fast. Good thing is, Warkhawk finally got the seal of approval and will be out on 8/28/2007. I’m not sure I’m as excited as this months release of Bourne Ultimatum, and Rush Hour 3. Still, the fact that the downloadable version of Warhawk will go for $39.99 as opposed to the $59.00 CD version will have an interesting effect on your purchasing choice. Do you really value a physical disc for your game. Paying the $59 price, plus tax, is almost double as the DL version. Personally, I’ve gotten accustomed to DL games, and so have my XBOX brothers, as they testify to the fact that the online games for that system are worth their DL price.
Speaking of XBOX Live, ID announced that Quake Arena will be released for XBLA in the near future. Strange though that also for XBOX, the new title Rage requires two  DVDs for an FPS, as opposed to the 1 BR Disc for the PS3 version of the game. If you come across this video on the net, you may see why. Of course, the first year for any system is usually drought with the games so its good to see titles for the PS3 get release dates. Several PS3 titles will be hitting stores from now on to the end of the year. Heavenly Sword, which got a 9/12/2007 release date should have more work done on it if the demo was anything close to what it will play like. Mark my words, that demo had tale to tell regardless of how short it was. Besides, being proven wrong is much better than saying “I told you so.”
Ready at Dawn developers say their work on God of War for the PSP is done. The game will see its scheduled Christmas release. To recap, this game is set 10 years before the events of God of War and counter attacks will make a return in this hand held addition to the series. No word on the US getting those limited edition DS Yellows. Everyone has resorted to trash talking the yellow beast. My favorite one is from DSFanboy.com:
“Your DS is so yellow, Crest Whitestrips told it go to the dentist.”
Unlike another title, Capcom’s Zack & Wiki [once thought to be Island] will not offend. As a matter of fact, it looks so good you have to see it -
If you’re into PC games like I am, which includes FPSs, some strategy titles, and others, you’ll be happy to know that UT3 will have full keyboard mouse support for the PS3
That’s not much to brag about as Activision plans to follow in the steps of Team Ninja and claim that COD 4 will be the best game on the PS3 this year. Given the insanity for titles like Halo, and those in the same genre, they may be right. To top them off, Team Ninja recently announced that Ninja Gaiden sigma will get a few expansion packs for the PSN before years end [in Japan]. This includes things like Survival mode and time attack. I hope this will cost $3.00 because that’s what I thinks it’s worth right now.
If you’ve never played みんなのゴルフ Mina No Golfu, perhaps you can’t understand its insane popularity in Japan. The title has been one of the key selling points in Japan as analyst claim that it caused PS3 sales to hit the 1 million mark in Japan this week. Maybe the lads who help direct the Underworld movie will move sales of the XBOX even more, as Len Wiseman has been rumored to have started talks on doing a movie based on the GOW game for 360. As if things for UE [unreal engine] couldn’t get better. One of the developers of the engine claim that the potential for building games on the PS3 with the engine will be limitless with UE. Mark Rein, VP of Epic, claims that constant help they’ve gotten from Sony and the constant optimizing of the system has almost gotten the dev kit to a plateau of greatness. If you didn’t know, if you can afford to get this Dev Kit, you have constant access to their servers, so developers always have the latest version. Mark claims that if other groups go ahead and release games before updates, their games will not take full advantage of the system and will require them to mimic those updates [if possible].
The first week of Tekken 5 Online has gotten some positive reviews. Here are the things you can do on online brawler, take note VF Ojiisama:
- You can play anyone in the world, there are no boarder restrictions [I’m calling you out かずおさん]
- Download size for update: 550MB
- Lag/Latency for global play considered extremely good [of course if one of you had dial up and the other has broadband, the math is easy]
- Unfortunately, players are able to pull off those insane juggles easily online
- Modes that have returned include - Survival, Command Capture, and Practice Mode which include Defensive Training, Hit Analysis, and standard practice. Required game modes when trying to play the world in this game.
The US version of the game will be out in the middle of August but if you’re a Tekken freak and you can’t wait, go ahead an purchase the JP version with no worries. Don’t worry, the menu’s for JP Tekken titles have always been in English for some time now. Microsoft is more worried about that their XBOX may have killed a baby a few years back. This is not a joke. As you all know, the XBOX is known to generate a serious amount of heat and MS has gotten some of that heat in the form of a lawsuit filed by an Illinois couple who lost their child via a fire thaty they claim was caused by the XBOX. My heart goes out to the couple. MS claims that the fire, back in 2004, was due to:
“…missuse or abuse of the console.”
From what I remember, if you were unlucky enough to buy an XBOX around this time, the power cords used on that machine have been known to set a ablaze. MS had originally claimed that the XBOX and the accessories used by the family at the time did not exist on the market yet. We all know that you should keep your consoles in a well ventilated area, keep cords concealed if you have kids, and take general precautions if your room is not properly ventilated, especially if you own a carpet. A final thought: personal computers, like Dell XPS, now come built with mini air conditioning units within them. If this trend continues perhaps the next wave of consoles will have them to and nip that awful overheating problem in the ass. Also expect to pay way more for consoles in the future [as much as a PCs that is].