Sigh Video games,
“stop playing that son why don’t you go outside what is a SNES anyway?”
“omfg Zangiefs throws are so lame”
“shit is that the time I got college I should stop playing counter strike”
“oh dude is that the time I said I would see her soon I should stop playing GTA”
“is it time for work already?! I really should leave the orange box alone” [Continue Reading]
The MMORPG market is overcrowded; it’s almost as bad as folks who like to write game articles for a living. With the successes of past games such as “Ultima Online,” “Everquest,” and “World of Warcraft,” many companies, both big and small, are trying to capitalize on this crowd of literally millions of subscription paying players. However, all these games have one thing in common: They are based in stereotypical fantasy settings. “Fallen Earth: Welcome to Apocalypse” doesn’t follow the story of elves, orcs, goblins, or dwarves, but throws you into a world where a good portion of humanity is wiped out by a dire event. Instead of playing a hero, you take a role as a survivor in this dead world, but can “Fallen Earth” survive the competition? [Continue Reading]
At this point, the “Katamari” formula is tried and true. However, not every console has had the honor of having The Prince and his royal ball rolling grace it with their presence. The PS3 stuck out like a sore thumb after having lost the game’s last console release, “Beautiful Katamari,” to the Xbox 360, and getting “Noby Noby Boy” instead. Well, Sony scored the Prince again with the release of “Katamari Forever,” and even though it looks like the Prince is rolling up a familiar tree for this release, he’s got a few new tricks up his sleeve for anyone who’s down to roll a katamari, whether they’re longtime fans, or completely new to the series. [Continue Reading]
It usually takes a small army to create the video games that we play, and, most of the time, all of the focus gets put on the game itself, and not on the people that came together to make it. Our Dev Box interview series takes a look at some of the unsung heroes that have committed their lives to entertaining all of us. In this week’s expanded Dev Box we are letting WayForward’s Director Sean Velasco provide us some insight into who he is as a gamer, and how he ended up working in the game’s industry.
Name: Sean Velasco
Job Description: Designing and directing games from inception to completion. Pitching game concepts, giving feedback, creating mockups, doing level design, sketching ideas out, and generally bothering programmers and artists alike.
First title worked on: “Tim Burton’s The Nightmare Before Christmas” (CELL)
Most recent title worked on: “Contra 4″ (DS), “A Boy and his Blob” (Wii)
What game has most influenced you, and why? [Continue Reading]
I’m going to share with you one of my pet hates, and one which has proliferated quite substantially over the last few years; full CG game trailers, and I’m sure I’m not alone. I’m talking about the tendency of many of today’s game devs to come to events such as E3, bearing little more than proof that their tech department can make a pretty, computer generated wondershow to keep us all slack jawed for three and half minutes; no gameplay footage, perhaps a few scant allusions to plot, essentially an nice looking intro cutscene that will most certainly never be an intro cutscene. Many games to appear at E3 this year already carry this mark of shame, and Assassins Creed 2 is no exception. But now it appears Ubisoft wish to go a step further in their dalience with total f*cking pointlessness, hence Assassin’s Creed: Lineage, a serial of three short films based in the warped Renaissance Italy gameworld, the first of which aired on Youtube last night.
Ant farms are boring. When I was a kid, my friend begged his parents to get him one for months. Eventually, they caved, and I raced over to his house to experience the feeling of playing God to a bunch of insects trapped in maze. 15 minutes later, we decided we could have more fun by watching the latest episode of Walker: Texas Ranger. At first glance, “Holy Invasion of Privacy, Badman! What Did I Do to Deserve This?” is a lot like an anthill. You’ll dig tunnels beneath ground, micromanaging units, in hopes of creating the perfect ecosystem, but unlike an anthill, “Badman” has tons to offer, and anyone willing to try this experimental take on the creation/sim genre may never look at ant farms the same way again. [Continue Reading]
Apparently the fact that Final Fantasy XIII is making its way to Xbox 360 as well as PS3 next spring has been a subject of much controversy since the announcement at E3 last year. A few days ago I was talking about the Playstation steadily losing the strings to its bow, and if I’m to believe the hysteria, then the Final Fantasy series must represent some sort of coup. Despite growing up on Playstation, not to mention all of the above, I personally have never played a single game in this series, something I have been led to believe to be absolute sacrilege for the last few years. So f*ck it I thought; why spend time getting good and depressed about my dying hero when I can stuff my cheeks with cotton buds and drown myself in nostalgia. [Continue Reading]
Everyone’s played a World War II game by now, so how do you make it different? “Mercenaries” devs Pandemic are sure doing their best to make their upcoming Xbox 360 and PS3 title, “The Saboteur” feel different than anything else you’ve played before. While it may not be an entirely different take on the event, it has a completely original look and feel that should offer gamers a unique experience when it hits stores on December 8th. EA was recently in NYC showing off the game, and Unit had a chance to speak with Corey Lewis from Pandemic about what we can expect when the game drops in a few weeks. [Continue Reading]
Well Xbox fans, you lose one bragging right for your system. Sony and NetFlix just announced that the popular movie download service will soon be available to all ps3 users. The movies will be streamed like those on the 360, but apparently a separate blu-ray disc is needed to access your account. The disc also has some blu-ray live advantages. Fortunately the disc will be offered free to all NetFlix subscribers.You can get all the facts from the official press release below. Now I’m hoping they’ll have a better catalog browsing experience than whats currently offered on the Xbox360. [Continue Reading]
Here it is folks! the official cg intro for the highly anticipated sequel Left 4 Dead 2. And just like the intro form the first game, this one kicks all types ass! One thing you’ll be left asking yourself after watching is…when can I we see the friggin’ movie?! Check out the sick video above , November can’t come soon enough for this highly anticipated sequel!