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Rock Band Unplugged Review: Who Needs Strings?

June 23, 2009

Rock Band Unplugged

The “Rock Band” franchise has cemented itself as one of the best multiplayer party games ever released for a console. The proposition of being able to create a “band” with three other peopled, and be “famous” in under thirty minutes is unquestionably appealing, no matter how you feel about the music included in the game. So, what happens if you take the three friends out of that equation, and substitute the console for a portable system … can “Rock Band” still retain its entertainment value? Surprisingly… it can, and the release of “Rock Band Unplugged” proves that Harmonix can recreate an addictive “Rock Band” experience on the PSP just as well as they can on an Xbox 360, Wii, or a PS3. [Read more]

UPDATED: Talented Character Designer For Ghostbusters Wii Gets The Shaft

June 23, 2009

UPDATE: Red Fly Studio’s CEO Dan Borth has responded to the claims of not crediting Dan Schoening. Read what he had to say here.

This one kinda hits it close to home. It’s not uncommon for an artist to get the short end of the stick in the industry. But, every time it does happen, it’s really disappointing. The latest in such situations deals with the recently released “Ghostbusters” on the Wii. If you hadn’t noticed, it uses a stylized take on the famed characters instead of trying to replicate the look of the HD versions of the game. The Wii’s style was inspired by an independent artist by the name of Dan Schoening. His Ghostbusters renditions laid the foundation for the Wii’s stylized look. If you take a look at some of his original work, you’ll see the inspirations all throughout his pieces, and personally I feel his work is miles better than the final look they settled on for the game. Below are his words posted from his deviantART blog about the whole matter of not getting recognized… all he wanted was his name in the games credits! Also of note, he is a very accomplished artist as he has worked on hit shows such as Cartoon Network’s Ed, Edd, & Eddy. [Read more]

E3 ‘09: Scribblenauts Developer Interview

June 22, 2009


ScribblenautsIf you didn’t know about “Scribblenauts” before E3, you should now. It’s the little DS game that could - taking top honors, or at least honorable mentions, from numerous gaming outlets, and with good reason. “Scribblenauts” is one of the most impressive, and creative games to come along in a very long time. If you’re still on the fence about how great this little puzzle game is going to be check out Unit’s interview at the Warner Bros. Interactive booth at this year’s E3. [Read more]

Epic Battle Fantasy Review: Battle… Without The Pedantic Story!?

June 22, 2009

Epic Battle Fantasy

Matt Rosak has made so many different types of “Final-Fantasy”-esque battle animations, that he finally felt the need to make one into a game, “Epic Battle Fantasy.” Granted, it is a completely nonsensical game filled with humorous references tailored for RPG fans. If you’ve been an RPG gamer for a while you’ll appreciate the generic, yet legendary, battles against slimes and tentacle monsters, as well as a sheer amount of coolness that the creatures of this game have and skills you get to use. You play as Player 1, a warrior with multiple swords, and a pirate hat, and a huge assortment of attacks and Player 2, (who is clearly regarded as fan-service) a well-endowed white mage/black mage/summoner who brings out “Pokemon,” along with obscure anime references and dark gods.

[Read more]

Wallace & Gromit’s Grand Adventures Ep. 3: Muzzled Review: Who Let The Dogs Out?

June 19, 2009

Wallace and Gromit: Muzzled

Another month, another episode of “Wallace & Gromit.” Unlike the previous two episodes, episode three of “The Grand Adventures” series one focuses more heavily on Gromit, and you spend most of your time playing as him. This won’t come as a surprise though, as the plot is focused on lost dogs (who are cute enough to make grown men lose their puberty). It is definitely a change of pace from the rest of the series, but is it enough to redeem itself from the disappointing “The Last Resort” while besting “Fright of the Bumblebees”? [Read more]

E3 ‘09: Little King’s Story Developer Interview with Yoshiro Kimura

June 19, 2009


Little King's Story“Little King’s Story” caught me by surprise at this year’s E3. Going into my demo for the game I didn’t know much about it, nor did I know what to expect. After sitting through a demonstration from Marvelous Entertainment’s Yoshiro Kimura I walked out of XSEED’s demo booth, not only impressed, but intrigued by the possibilities of running my own kingdom. The game looks extremely impressive, and deserves a second or third look, and in the shadow of all the soon-to-be blockbusters that were announced at E3 09, “Little King’s Story” is definitely one of the show’s biggest underdogs. Unit had a chance to spend some time with Kimura-san, as well as XSEED’s Jimmy Soga, and was able to find out just about everything you need to know before the game comes out this July. [Read more]

Space Invaders Extreme Review: Here Come The Little Green Men

June 18, 2009

Space Invaders Extreme

“Space Invaders Extreme” for the DS (and to a lesser extent the PSP) was virtually a perfect game. It took the classic game of “Space Invaders,” something that desperately needed to be updated, and changed it so that an entirely new generation of gamers could appreciate it. Sure, it wasn’t perfect, but it offered a great gaming experience, mixed with a level of nostalgia that very few games released today can accomplish (“Pac-Man C.E.” being the exception). Soon, its sequel, aptly titled “Space Invaders Extreme 2” will be hitting handhelds in the United States, and driving fans mad as they try to put an end to those damn aliens, but first, the original “Extreme” has made its way to the Xbox Live Arcade, offering a similar, but somehow superior experience to its portable predecessor. [Read more]

E3 ‘09: Tekken 6 Developer Interview

June 17, 2009


Tekken 6It seems like the fighting game genre is going through a renaissance of sorts. Just about every classic fighting franchise has appeared on the current generation of consoles - “Street Fighter,” “Soul Calibur,” “Virtua Fighter,” and, by the end of the summer, Namco Bandai’s “Tekken” will join that list. Returning with 40 characters, online, and a co-op campaign mode, “Tekken 6″ is sure to make fans of the series extremely happy. Unit had a chance to stop by the Namco Bandai booth at E3 and see just how beautiful the new “Tekken” looked. While he was there he also go the scoop on just what to expect when the game hits store shelves. [Read more]

E3 ‘09: E3’s Top 10 Underdogs

June 17, 2009


E3 2009's Underdogs

E3 2009 may be long gone at this point, but there are obviously still games that people are talking about. This isn’t a list of those games. E3 isn’t all about big announcements for even bigger games - it’s about the industry as a whole, both “big” and “little” games alike. Unfortunately, every year, a handful of really great games, with a lot of potential get swallowed up in the media storm that surrounds the “Halo”’s, the “Mario”’s, and the “anything-with-Snake-in-it”’s. This list is here to make sure you don’t forget the little games; you know the ones that might not make too many Top 10 lists, (I hear there’s only a certain number of spots on those) and hopefully don’t get picked over when their release date comes along. These are the Top 10 Underdogs of E3 2009 (or the best of what you didn’t see). [Read more]

Tiger Woods PGA Tour 10 Review: Par 5

June 16, 2009

Tiger Woods PGA Tour 10

If you follow TrueGameHeadz, then you watched last year as we gave you a backstage pass to the “Tiger Woods 09” launch event in NYC. We interviewed stars, developers, and wannabe video game golfers alike and got impressions of last year’s effort. Well another year has passed, and along with that, more expectations for the clear-cut video game golfing champ. Enter “Tiger Woods PGA Tour 10.” [Read more]

E3 ‘09: Deca Sports 2 Developer Interview

June 16, 2009


Deca Sports 2The original “Deca Sports” sold close to a bajillion copies (well maybe not that many … but close) and now Hudson is on the verge of releasing a sequel, aptly named “Deca Sports 2.” There’s more games to choose from, more teams to battle with, and more customization to distract you from the fact that your little brother just beat you in ice hockey again. For a little multi-sport fun “Deca Sports 2″ is at the front of the race - check out what Unit was able to uncover about what to expect when the game comes out later this year. Also, dodgeball. [Read more]

E3 ‘09: Dead to Rights: Retribution Developer Interview

June 16, 2009


Dead to Rights: Retribution“Dead to Rights” is back with “Retribution” a new entry in the franchise, and the first for this console generation. While it is more of a “re-imagining of the original ‘Dead to Rights’ franchise” than it is a sequel it’s still all about Jack Slate and his dog - but this time you actually get to play parts of the game as his Cujo-esque puppy. Man, if Shadow was my dog he really would be my best friend… all cute and cuddly with his poofy tail - but I digress. Unit stopped by the Namco Bandai booth at this year’s E3 to get the lowdown on “Dead to Rights: Retribution,” check out what he found out. [Read more]

Restaurant Empire II Review: Cooking Up A Storm

June 15, 2009

Restaurant Empire II

Trevor Chan is perhaps one of the lesser known designers in the PC industry, mostly because his strategy games are very dry, but ridiculously complex. One such example of this is “Capitalism 2,” a game where you start your own business in almost any field such as retail, manufacturing, real estate, advertising, or if you have the money, all of the above. “Restaurant Empire II” borrows many of the elements from Chan’s previous games; the depth, number crunching, and dry theme. And with all of these features added together, the resulting game will cause mixed feeling depending on what side of the fence you’re sitting on. [Read more]

Tony Hawk Ride: Check Out the Killer Board, Dude

June 15, 2009

Tony Hawk Ride

Have you TGH’rs been paying attention to that little convention called E3 that took place rather recently? If not you missed out on a lot of things. Some announcements were huge surprises, while others, like the new Tony Hawk game, were expected. (Check out the video of our own TGH squad checking out the new board here.) For even further understanding of how the board actually works, check out this video by 1up’s Garnett Lee attempting to take to the streets on the new board. [Read more]

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