Too Human
Too Human is a third-person action adventure role-playing game mixing elements of games like Devil May Cry and Diablo. It features twitch gameplay in the form of fast paced melee and ranged combat while also maintaining RPG elements including skill tree progression and dungeon crawling.
As a third-person action adventure game, Too Human features two notable features, its combat system (much like Capcom’s Monster Hunter series) and a camera system that is controlled by an AI. The right analogue stick controlled combat removes the issues of three dimensional depth perception during combat while the AI controlled camera system allows for a cinematic experience while also being an aid to the story telling.
The RPG elements of Too Human include its story, different selectable classes, customizable weapons, armor and cybernetics, skill tree progression and item hunting. Too Human has 15 weapon classes, including two-handed swords, hammers, polearms, pistols, rifles, lasers, dual wielded one-handed swords and staves. The character is able to customize their armor in terms of color and its effectiveness against certain forms of attacks while also being able to swap armor sets. This game features skill trees unique to all the various classes that can be customized to the player’s liking, this combined with the fact that it also includes item hunting like Diablo greatly increases the re-playability of Too Human. As part of a planned trilogy this game features a leveling system which allows the player to progress from level 1 to 50 in the first game, then continue on to the second game with the same character and level up from level 50-100, and in the third the character levels from 100-150.
In Too Human, Baldur and all the other so called “Gods” use cybernetics to make them more than human. These cybernetics can increase the strength, speed and abilities of the characters using them. One of these upgrades includes the ability to have a spider as part of your armor that can separate from you and fight for you. A major theme of the game is Baldur’s reluctance to use the cybernetic implants to their full extent and as such is “Too Human”.
Too Human will feature online play similar to Phantasy Star Online which will allow two players to connect over Xbox Live for cooperative play.This includes a drop in/out system so people can join you no matter where you or they are up to in the game. It is expected that co-op players will be able to take advantage of class combinations to defeat difficult enemies and gather rare items. The media releases of gameplay footage have shown an increasing emphasis on teamwork and cooperative gameplay.













This game sounds like the ideal level whoring game :D, my favorite.
[Reply]