TEAM NINJA SAYS DEVELOPERS B1%@# TOO MUCH

In a previous interview when asked about the difficulty for developing for PS3, Team Ninja’s had this to say about working on porting Ninja Gaiden to PS3 -
“…we more or less are recreating Ninja Gaiden with the most up-to-date graphic techniques in order to take advantage of the hardware…One of the best ways to do that was to have the game that runs at 1080p with a constant 60 fps, and utilize real-time self-shadowing. No other game has accomplished all three of these goals at once.
…The developers that say it’s too hard to develop for [the PS3] and complain about it are missing the point. It sounds like an excuse to the consumer to us…If we can do it then other people will be able to do it as well.”
Hopefully they will at least share their development techniques with the rest of those developers suffering out there to push the potential of the PS3. Well the proof is in the pudding, lets see if those 60fps hold on release day guys - talk is cheap.













Gotta love old Team Ninja!!! They stay calling out dev’s and their complaining about working with consoles. Hell they called out devs working on the Xbox when they first brought Ninja Gaiden to the box!
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Their arrogance goes way beyond Itagaki-san it seems … ah … I do love the bouncy-ness in that other great game :p. Thank you bouncy much.
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Of course they can do it, with a three going on four year old game that they release “Whenever it’s ready” Other developers are struggling with “New ish” that has to be out on shelves before 2nd Quarter.
Totally different time constraints.
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Am I the only person who thinks Team Ninja is seriously overhyped? I recently got Ninja Gaiden Black to play on the 360 after numerous reviews from both players and the press saying it’s the best action game, but all I found out was a game with poor camera angles and wannabe puzzles. God of War owns this when it comes to action.
So to me, I’m rather annoyed that Team Ninja is acting all arrogant, when they can’t even make a decent action game that has a proper difficulty setting and camera angles.
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