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Reggie Fils-Aime says Nintendo Not Good at Making Core Games


In an interview with Industry Gamers at GDC 2010 , Nintendo Chief Operating Officer Reggie Fils-Aime, drops the bombshell remark that Nintendo is not good at making core games. [Continue Reading]

NBA Jam Trailer Provides No Hope That The Beastie Boys Are Unlockables

Like a flashback to 1996, the new “NBA Jam” trailer looks like it’s going to stick true to the franchise’s form and deliver an amazing arcade basketball experience. The animation and gameplay both look like they’ve got potential to cause fights between you and your friends, and really, isn’t that what “NBA Jam” is all about – fights and being on fire. Oh, and Bill Clinton.

BIT.TRIP RUNNER Trailer Proves Platforming Is Tons-O-Fun

I don’t know if it’s possible for me to express just how amazing the BIT.TRIP series from Gaijin and Aksys Games is turning out. Four games in, and it’s still a bastion for creativity. Check out the trailer for the next game in the series, “RUNNER” and check out what looks like it’ll be a possibly the best platformer since “Canabalt.” Best of luck getting the high score on this one.

New Super Mario Galaxy 2 Trailer Looks Intergalacticly Good

May 23rd looks like the date that gamers will have their first true Mario sequel in years. “Super Mario Galaxy 2,” co-staring everyone’s favorite dino-buddy Yoshi, will hit stores before the summer, and based on the trailer above, it looks like it’s going to live up to its predecessor. Between this, “BioShock,” “God of War,” “Mass Effect,” and who knows what else the year holds in sequels, 2009 is shaping up to rival 2007 as the best year in gaming… well at least in terms of sequels anyway.

bittos+ Review: On The Heels Of Giants

bittos+

If you’ve ever wondered what would happen if two of the greatest puzzle games of all time have an illegitimate child, you can stop trying to figure it out, because the world now has an answer. “bittos+” is the latest block dropping puzzle game to find its way to WiiWare, and it’s very clearly inspired by the grand-daddy of any block-based game, Alexey Pazhitnov’s masterpiece, “Tetris” and a modern day reinvention of virtually the same formula, “Lumines.” Pulling from such impressive (and addictive) source material, it seems like “bittos+” has lofty aspirations to keep gamers playing for hours on end with its simplistic and familiar look and feel, but can it satisfy gamers’ need for yet another block-based puzzle game?

Yeah, it can. [Continue Reading]

Dev Box Interview: Silent Hill: Shattered Memories’ Producer Tomm Hulett

Silent Hill Shattered Memories Dev Box

It usually takes a small army to create the video games that we play, and, most of the time, all of the focus gets put on the game itself, and not on the people that came together to make it. Our Dev Box interview series takes a look at some of the unsung heroes (developers, producers, artists, etc) that have committed their lives to entertaining all of us. In this week’s Dev Box we are letting Konami’s Producer Tomm Hulett, who recently looked on “Silent Hill: Shattered Memories” provide us some insight into who he is as a gamer, and how he ended up working in the game’s industry.

Name: Tomm Hulett
Title: Producer
Company: Konami
Job Description: Creating new game concepts, finding and hiring appropriate developers, directing the game’s development and ensuring a quality product
First title worked on: for Konami, “Coded Arms: Contagion.” First title ever, “Global Gladiators” (Virgin)
Most recent title worked on: “Rocket Knight” (XBLA, PSN, Steam)

What game has most influenced you, and why? [Continue Reading]

Pizza Delivery Boy Trailer Makes Me Nostalgic … And Hungry

Pizza Hut

Maybe it’s because my first job was working at a Pizza Hut, maybe it’s because I overuse food delivery living in NYC, maybe it’s because “Crazy Taxi” was a solid game, maybe it’s because I love pizza, but for some reason I’m drawn to “Pizza Delivery Boy.” High expectations aside, I can totally relate to the pizza creation aspect of the game as The Hut has pretty strict standards on how to build a pie, and it looks like the other half plays out like “The Simpsons Hit and Run,” which was really the same thing as the aforementioned “Crazy Taxi,” both of which were fun games. I can’t say I miss those days of putting exactly 36 slices of pepperoni on a large thin crust, but it did teach me some lessons about eating good pizza (hint: you can’t get it at Pizza Hut). Check out the trailer: [Continue Reading]

Tatsunoko vs. Capcom Ultimate All-Stars Secret Character Shown Off

Tatsunoko vs Capcom

It’s always a good day when a new character gets added to “Tatsunoko vs. Capcom,” and it looks like Yatterman-2, Yatterman-1’s female counterpart will be joining the cast as a playable secret character in the game. If you have no idea who she is (like myself) you can check out the gameplay videos below to get acquainted with her. With only a few more weeks before this monster fighter drops one can only hope that Capcom has a few more tricks up its sleeve before the game hits store shelves. [Continue Reading]

First Trauma Team Gameplay Gets All Kind Of Bloody

Trauma Team

Surgery… who ever thought it would be fun? Somehow the geniuses at Atlus have gone and crafted the entire “Trauma Center” franchise around fixing broken people, and now there’s yet another title on the horizon, “Trauma Team,” that will continue to prove that making people stop bleeding is just as fun as making them bleed. Get a look at the first gameplay from the surgery field from the upcoming game that will expand on the “Trauma Center” model, and let you explore multiple medical specialties. Learn how to slice and dice the Atlus way in the video below, and get ready to save hundreds of thousands of dollars on medical school when the game comes out later this year. [Continue Reading]

2009’s Best Retro Revivals: What’s Old Is New Again

Punch-Out!!

2009 wasn’t just the year of big name releases; there was also a very obvious attempt to revive some of gaming’s longest running franchises. While that’s not necessarily a new idea, it seemed like in this past year developers actually attempted to keep the feeling of the original games instead of just taking the name of a franchise and slapping it on something completely new. Take a look at some of the classics that received some nostalgic love this year, and reminisce about the good old days as you cross your fingers that 2010 holds the same retro goodness. [Continue Reading]

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