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The Saboteur Developer Interview: Like GTA, With Nazis

Saboteur
Everyone’s played a World War II game by now, so how do you make it different? “Mercenaries” devs Pandemic are sure doing their best to make their upcoming Xbox 360 and PS3 title, “The Saboteur” feel different than anything else you’ve played before. While it may not be an entirely different take on the event, it has a completely original look and feel that should offer gamers a unique experience when it hits stores on December 8th. EA was recently in NYC showing off the game, and Unit had a chance to speak with Corey Lewis from Pandemic about what we can expect when the game drops in a few weeks. [Continue Reading]

NBA 2K10 NYC Launch Party Interviews With Nate Robinson, Brook Lopez, Andre Iguodala And More

NBA 2K10 Launch Party

Get hyped for the “NBA 2K10″ release next Tuesday by checking out the launch party that went down last week here in NYC. Grey grabbed interviews with some NBA heavyweights like Nate Robinson, Brook Lopez (Grey did the interview on a chair), and Andre Iguodala, as well as hip-hop star Wale. check out their thoughts on 2K’s new game, how Lopez averages triple doubles when he plays, and Nate Robinson starting a beef with Iguodala. [Continue Reading]

Splinter Cell Conviction Interview: Sam’s Back, And He’s Pissed

Spinter Cell Conviction

It’s been three years since Sam Fisher’s last outting, but apperently the phrase “time heals all wounds” doesn’t apply to this special ops agent. In “Spinter Cell Conviction” Sam’s back and he’s out to find the people behind his daughter’s, supposedly accidental death. Just like with every “Spinter Cell” game, Mr. Fisher has some new tricks up his sleeve, but this time around those tricks aren’t going to be new toys. Since he is going out on his own for this mission, he doesn’t have DARPA behind him this time around, but that doesn’t mean that this game is going to be boring. Check out what Unit found out about what to expect from “Splinter Cell Conviction” when he interviewed Ubisoft Montreal’s Lead Game Designer Steven Masters at a recent demo in NYC. [Continue Reading]

Teenage Mutant Ninja Turtles: Smash-Up Isn’t Fully Out Of Its Shell Yet

TMNT Smash Up

“Teenage Mutant Ninja Turtles Smash-Up” is shaping up to be a great game, whether you’re a Turtles fan, or not. We recently had a chance to check out the latest build of the game a few weeks ago in NYC, and the game is going to be a lot of fun. There’s a ton of characters, the gameplay is tight, and you’re going to be able to take your skills online. But that’s just the beginning. Even though the game is only a few weeks out from release, according to the game’s producer, Alex Offermaan, there’s a whole lot more to come that they have yet to release to the public. Check out Unit’s interview with him to get a glimpse at what’s to come from “TMNT: Smash-Up”. [Continue Reading]

Save The World In 30 Seconds Or Less In Half-Minute Hero

Half-Minute Hero

If there has ever been a game made for the ADD generation it’s XSEED’s upcoming RPG for the PSP, “Half-Minute Hero.” To my knowledge, it’s the first game that comes to mind where you have to save less than a minute to save the world. That’s right, much like the “Warioware” series, “HMH” cuts out all the fluff, but, unlike “WarioWare,” “HMH” keeps the substance. There’s definitely a lot more than thirty seconds worth of gameplay, as there are actually four different, intermingling story lines (each with their own unique, time-based gameplay mechanic), and, a Goddess of Time, who allows you to buy time from her, therein extending the gameplay. It’s one of the most creative ideas I’ve ever seen crammed into a portable game, especially one that openly embraces a 16-bit (one of the best bits) artstyle. This is a game that PSP owners shouldn’t overlook when it comes out later this year. TrueGameHeadz’ own Unit had a chance to sit down with XSEED Games’ Jimmy Soga to find out more about just what a “Half-Minute Hero” is (aside from a potentially bad porn title). Check out the interview: [Continue Reading]

Wii Sports Resort Takes Over Times Square… Plus Bill Trinen’s Dirty Secrets

Wii Sports Resort Launch - Times Square

Last week Nintendo brought 50 tons of sand to New York City’s Times Square to turn the famed Military Island into Wuhu island, the setting for their next big Wii game, “Wii Sports Resort.” While it wasn’t exactly like staying at a tropical resort, they had all their bases covered; steel drums, tropical drinks, a pool (albeit very small), and lots of screens to play the game on. While we were there Sir-G had a chance to speak with the Nintendo Treehouse’s Bill Trinen about what the expect from “Wii Sports Resort,” what game him and the rest of the crew in the Treehouse are playing, and what non-Nintendo game he’s playing. Unfortunately, he remained tight lipped about if he ever managed to avenge his loss to Reggie at E3 in “Wii Sports Resorts”’s the 3-point shootout. The truth will come out someday. [Continue Reading]

E3 ‘09: Nyko Peripherals Preview

E3 09
NykoSir-G says it best, “E3 is all about new games, but it’s also about new peripherals,” and Nyko is always at the front of that pack. Check out some of the interesting additions to their lineup that they were showing off at their booth at this year’s E3, including the Pistol Grip and Type Pad Pro for the Wii, the Charge Grip Flex for the PSP, and the Zoom Case for the DSi. Sure, those might not be the best names, but that doesn’t mean the products aren’t pretty interesting. [Continue Reading]

E3 ‘09: Scribblenauts Developer Interview

E3 09
ScribblenautsIf you didn’t know about “Scribblenauts” before E3, you should now. It’s the little DS game that could – taking top honors, or at least honorable mentions, from numerous gaming outlets, and with good reason. “Scribblenauts” is one of the most impressive, and creative games to come along in a very long time. If you’re still on the fence about how great this little puzzle game is going to be check out Unit’s interview at the Warner Bros. Interactive booth at this year’s E3. [Continue Reading]

E3 ‘09: Tekken 6 Developer Interview

E3 09
Tekken 6It seems like the fighting game genre is going through a renaissance of sorts. Just about every classic fighting franchise has appeared on the current generation of consoles – “Street Fighter,” “Soul Calibur,” “Virtua Fighter,” and, by the end of the summer, Namco Bandai’s “Tekken” will join that list. Returning with 40 characters, online, and a co-op campaign mode, “Tekken 6″ is sure to make fans of the series extremely happy. Unit had a chance to stop by the Namco Bandai booth at E3 and see just how beautiful the new “Tekken” looked. While he was there he also go the scoop on just what to expect when the game hits store shelves. [Continue Reading]

E3 ‘09: Deca Sports 2 Developer Interview

E3 09
Deca Sports 2The original “Deca Sports” sold close to a bajillion copies (well maybe not that many … but close) and now Hudson is on the verge of releasing a sequel, aptly named “Deca Sports 2.” There’s more games to choose from, more teams to battle with, and more customization to distract you from the fact that your little brother just beat you in ice hockey again. For a little multi-sport fun “Deca Sports 2″ is at the front of the race – check out what Unit was able to uncover about what to expect when the game comes out later this year. Also, dodgeball. [Continue Reading]

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