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The Conduit Review: The Big Fish … With Guns

The Conduit

Hype can be a very dangerous thing, and there isn’t any game currently out for the Wii right now that was released with more hype than Sega’s latest, “The Conduit.” It was supposed to be the salvation for the hardcore gamers that are willing to venture to the Kingdom of the Wii. It’s a AAA-level, FPS on a party-game console that’s basically running last generation’s tech. Does it live up to everything we were told it was going to be? Is it the must-play Wii game of the summer for “core gamers”? Will the world come to an end with Washington D.C. as the epicenter? Am I really going to end this opening paragraph with a self-referential question? [Continue Reading]

Thoughts From The Conduit’s Eric Nofsinger – Plus Multiplayer Action

The ConduitSega recently blew through NYC to show off “The Conduit” one last time before the game hits stores on June 23rd. This time around we got a chance to take a look at the game’s mulitplayer, and see what kind of experience “The Conduit” is going to be when you take it online. As a follow up to our Comic Con interview, High Voltage Software’s Chief Creative Officer, Eric Nofsinger, tells Unit about how far the game has come, what we can from future High Voltage games, and why “The Conduit” is going to do better than “MadWorld.” [Continue Reading]

No Wii Can’t Part Deux: Sega’s MadWorld Doesn’t Sell! WTF!

What do you Nintendo Wii lovers have to say for yourself now? This article is a direct follow up to my No Wii Can’tpiece from last year about the Wii’s pitiful lineup of games and the mass of shovelware that littered the system. As expected, I was hung out to dry by all the supporters who screamed at the top of their lungs: “Wait. Just Wait! ‘MadWorld’ is coming. ‘The Conduit’ is coming.” “Have you heard about the new ‘House of the Dead?’ ALL mature games, those games are going to rock!”

Yeah well two of them just dropped, and guess what? Sega is going for the triple, because so far they are 2 for 2 in giving us some ill mature content on this kiddie system. But guess what? They built it and nobody came! [Continue Reading]

The Conduit – The New York Comic Con Interview

This past weekend TrueGameHeadz was all over New York Comic Con. One of the games we were most excited to check out was Sega’s “The Conduit.” We had a chance to interview a couple of the guys that worked on the game. Check out what “The Conduit”’s Chief Creative Officer, Eric Nofsinger had to tell Unit about the game.

If you want more on “The Conduit,” you can check out my hands-on impressions of the game that I posted earlier today.

The Conduit Preview: Mr. Ford Goes To Washington

The Conduit

Sega’s “The Conduit” has a lot riding on it from all ends of the gaming spectrum. First, and foremost, core gamers are hoping that it will finally give them a reason to turn on their Wii, and play the first well-designed FPS game that has been released in a long time. Casual gamers (at least the ones that know about the game) should be hoping for a game that finally lets them take their next step in gaming – a game they can play with their hardcore friends, and actually compete. And finally, Sega is hoping High Voltage’s latest Wii title will be able to blow away the competition much like the players will be blowing away the aliens in the game. Will “The Conduit” be able to make all these people happy? Well, you know what they say about making everyone happy all of the time, but if there are gamers chomping at the bit for a solid, more traditional gaming experience on the Wii, “The Conduit” is just what they are looking for.

Since the FPS genre’s inception way back with “Wolfenstein 3D” and “Doom” gamers have been shooting up everything from aliens, to zombies, to other humans, and “The Conduit” isn’t much different. At some point in Washington D.C.’s unfortunate future, something will go really wrong, and it’s up to one man, known only as Mr. Ford, to investigate it, and set everything right. Basically, this game has everything – alien invasions, government conspiracies, terrorists, secret societies, even the Oval Office to tickle your gamer pickle. While the actual plot of the game may be a bit complex, it should hopefully weave itself together sometime before the closing credits. [Continue Reading]

E3 2008 – The Conduit video walk through….

Fresh off of E3 comes new gameplay video of The Conduit. After seeing this footage, I’d like to know why Nintendo chose not to show this during their E3 stage press conference. Either way, this game is looking pretty damn good and proof that the little white console that could, can indeed spit out some pretty visuals that dosen’t involve cartoons and bright colors. Take a look at what High Voltage studios hopes will be the difinitivie fps experience on the Wii. I know I can’t wait to experience it as it looks like a cool throwback to the Rare gem, Perfect Dark!

Wow the real sequel to Prefect Dark!

Ok this isn’t the real sequel to prefect dark but it damn sure looks like it should have been. The Conduit is being developed by High Voltage Software, making games for 15 years, is one company well underway with a title built from the ground up for Wii. It’s a first-person shooter that revolves around government conspiracies and alien cover-ups. It’s using an advanced 3D engine that really makes the most of Nintendo’s hardware. And it features a control scheme that fully utilizes the Wii remote. So the game is looking really good so far be sure to keep your eyes out for this title.