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MadWorld Gets Black, White, and Red All Over Comic Con

Well, after months of anxious anticipation “MadWorld” is finally here, and I think it’s safe to say that there’s quite a few Wiis across the country that are about to get dusted off and finally see some playing time, courtesy of Platinum Games and Sega. Nat X7 is excited, so am I, based on my what I saw a few weeks ago, and Marky already beat it, so you know the TrueGameHeadz crew are all excited about this game. To celebrate the release of the game, we have an interview that Unit did with “MadWorld”’s Producer Atsushi Inaba and Director Shigenori Nishikawa at this year’s Comic Con (yeah, we still got some videos left to pull out). Check out what the creative minds behind the game had to say about their black and white baby.

Prototype Smashes Into This Year’s NY Comic Con

If you’re one of those gamers that was hoping to someday see a sequel to “The Incredible Hulk: Ultimate Destruction” you may have to wait a little longer, but if you can settle for a spiritual successor, then you might be in luck. Radical Entertainment, the studio that developed “Ultimate Destruction,” looks like it has another winner on its hands with “Prototype.” Darker and more smashy than the Hulk game, “Prototype” looked like it had a whole lot of potential, especially when it comes to destroying NYC. Check out what Radical Entertainment’s Chris Ansell had to tell TrueGameHeadz about their upcoming game at this year’s New York Comic Con.

Overlord: Dark Legend Unleashes Its Minions At Comic Con

Yeah … that’s right, we’ve still got a pile of videos left from New York Comic Con for you guys to check out, and to kick off this week, we’ve got a look at “Overlord: Dark Legend” for the Wii. Coming out this June, “Dark Legend” serves as a prequel for the original “Overlord” game that was released in 2007 for the Xbox 360, it sets up the characters and the minions that we played a few years ago. But, I think it’s best to let “Overlord”’s overlord (read: Brand Manager) Dan Robinson explain what to expect when the game hits store shelves…

The Conduit – The New York Comic Con Interview

This past weekend TrueGameHeadz was all over New York Comic Con. One of the games we were most excited to check out was Sega’s “The Conduit.” We had a chance to interview a couple of the guys that worked on the game. Check out what “The Conduit”’s Chief Creative Officer, Eric Nofsinger had to tell Unit about the game.

If you want more on “The Conduit,” you can check out my hands-on impressions of the game that I posted earlier today.