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Uncharted 2: Among Thieves Review: Almost Perfect

Naughty Dog’s “Uncharted 2 Among Thieves” leaves you breathless.  It’s tough to find a  game that mixes well proven game development techniques and leaves a solid impression on you. This is something that you can’t really understand this until you play the game.  With a much longer single player experience than the original, stronger visuals, tightened gameplay, on-line co-op and multiplayer, it’s near impossible not to like “Uncharted 2.”  [Continue Reading]

Uncharted 2 Multiplayer Impressions


So, now that E3 is over a lot if people are making their “best of/worst of” lists, and “Uncharted 2: Among Thieves” is finding its way to the top of many of those “best of” lists. The game has already won best of show from sites like 1up and is in the running on IGN, so it’s safe to say that this game has a lot going for it. One thing many people didn’t expect “Uncharted 2″ to have going for it was its multiplayer mode, but Naughty Dog has included competitive and cooperative modes for Drake’s next adventure and I’ve hand some good hands on time with the beta. [Continue Reading]

Uncharted 2 Now Featuring Multiplayer

Happy Monday, everyone. Over the weekend news leaked of an “Uncharted 2: Among Thieves” multiplayer beta invitation being included with preorders of Sony’s PS3 exclusive “Infamous.” The thing is that word on any multiplayer in Naughty Dog’s hit franchise has been kept on the d.l. for quite some time, until now.

Naughty Dog has finally released details and a new trailer on what we can expect when “Uncharted 2″ sees its release later this year. [Continue Reading]

Searching for Gold: An Uncharted 2 Wishlist

Hola kids. You may remember a while back I posted an article on collecting trophies. Well, after beating “Uncharted: Drake’s Fortune” almost five times, I’m only one trophy away from 100%, and, after all this time, I’ve really started to separate the things that made the game enthralling to play through, and the things that I could do without. So, pulling from all my experience with the original, I present to you a brief list on things I hope “Uncharted 2: Among Thieves,” will contain, or omit when it comes out this fall.

First off, I’ll start with the end of the first game; the final boss fight. I got through all 22 chapters, all of which had a nice increase in difficulty, and introduced new ground dwelling enemies in an unforgettable fashion. I experienced one climactic event after the next, and when I got to the end of the game, all I got for a boss was a lame shootout and a less-then-exciting, button pressing minigame. “Uncharted 2″ has promised to be a more story-driven, cinematic experience than the first, and when the game finally reaches its finale, I hope to see a more worthy adversary than Navarro awaiting me at the end. Even on the harder difficulties, the strategy of beating the boss remains the same since all one really needs to do is memorize his firing patterns. LAME. [Continue Reading]