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BlazBlue: Calamity Trigger Review: Watch Out For The New Guy

BlazBlue

Introducing a brand new 2D fighting game is a challenging proposition for any game company given the current state of the market. As it stands right now, most fighting games have shifted to full 3D (and some back to 2D) and are in their fourth, or tenth, or even twelfth iteration. And that’s just on the development side of things, the even tougher sell is to the fans. The gamers that play fighting games are a devout bunch, clinging to franchises that were birthed over 15 years ago, and while there’s nothing wrong with that, bringin a new game into the fray is almost like committing an act of war. There has to be a lot of power behind an entirely new game that’s going to make an impression on the market, and on the fans, but Aksys Games’ Arc System Works developed “BlazBlue: Calamity Trigger” is the first game in a long time that has a shot of winning over some of those fans. [Continue Reading]

BlazBlue and Guilty Gear at Aksys’ Comic Con Booth

I would be lying if I didn’t admit that I’m looking forward to Aksys Games’ “BlazBlue” as much as I am “Street Fighter IV.” Created by the famed Arc System Works, “BlazBlue” looks absolutely gorgeous, and I’m a real sucker for great looking 2D fighters. Don’t get me wrong, I’m not very good at them, and most of you would kick my ass, but I do love playing them. At last week’s New York Comic Con we stopped by Askys’ booth to get a look at the beautiful “BlazBlue” and its spiritual predecessor “Guilty Gear XX Accent Core Plus.” If you doubt my judgment on just how good “BlazBlue” looks… just watch the video, and then go get your PS3s ready.