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Unleash the Force in Soul Calibur 4!

As if Yoda and Vader wasn’t a big enough surprise for the series, now players have a new apprentice joining the battle. The new Star Wars Force Unleashed star is now a playable: bringing something fierce to the fight. With 3 characters from the Star Wars universe in this game, fans will soon demand that Namco go ahead and develop a Star Wars fighting game. I can guarantee that they will most likely be used more than the other players and fans of the Star Wars series will probably get the game just for them. It’s sad that the Soul Calibur series had lost it’s touch after part 2 and now they have to use this gimmick to bring it back.

Force Unleashed and Cheese Sticks

Okay, I’ve been very very very skeptical about Force Unleashed, and I don’t believe that no engine, physics, or real world based, can make a game. That’s only part of it. You have to want to play a game and its developers an producers take the responsibility giving you a reason to rent or lay down 65 cheese sticks for game. The new trailer for Force Unleashed moved me closer to the sold mark …

[kml_flashembed movie="http://www.gametrailers.com/remote_wrap.php?mid=32608" height="392" width="480"/]

This one might actually turn out right.

Force Unleashed

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The last Star Wars game that I actually enjoyed playing, besides Lego Star Wars, was the storm troopers FPS game with squad based tactics. Enter Force Unleashed, that looks like the Star Wars game that every fanboy has had a wet dream about: just pure miss-use of a clandestine power. LUCASARTS answered many a gamers’ call when they decided to make this type of game and with a solid foundation defined by “Kicking someone’s ass using the force”. How can they go wrong? Guessing by the video demo below the only thing that boggles my mind is who will actually give your character a challenge during the game itself? Set between Episode III and Episode IV, you’ll play as the secret apprentice of Vader. There in you will have the ability to over-max four main force abilities, grip, push, repulse, and lightning. So you will not just be able to force push someone, but instead force push them through walls. This implies that LUCASARTS may have created a fully destructible environment schema that may impress us yet.

The Force Unleashed debuts Digital Molecular Matter from Pixelux and euphoria behavioral simulation from NaturalMotion Ltd. Pixeleux is a company that was created as a result of the massive requirements and expectations that are being set for next gen titles by providing services for one of the most expensive parts of video game development: asset creation. NaturalMotion is more precisely known for the creation of DMS: Dynamic Motion Synthesis in which the creation of dymanic offline physics based animation are created within a RAD [Rapid Application Development] environment. Physics is cool and all but it could mean squat in a video game if the story has no weight. LUCASARTS promises that the story will be user defined as the final outcome of the game will be based on the path you take. We can see where this is going already but how well it is implemented is another story. Force Unleashed is due for release this November.
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