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Top Ten Most Disappointing Games Of 2009

2009 is almost gone, and, looking back, there has been numerous key moments in the gaming industry: Capcom has managed to revive the fighting genre single handily with “Street Fighter 4.” The Wii has been receiving titles that are actually marketed towards gamers with doubledigit ages. And Star Wars fans have been drooling at the many developer walkthrough videos for the upcoming Star Wars MMO by Bioware. To say the least, in term of gaming, things are looking good.

With that being said, this doesn’t necessary the gaming industry did a perfect job this year. While sale records have been broken, there have been a few games released that received a ton of hype but failed to fufill their promises. The rules for this year’s list remain the same as last year: Any game that I was personally hyped about and didn’t meet my expectations is a candidate for this list. Because I only have a Wii, 360, and my PC, don’t expect anything from the handheld consoles or the Playstation 3.

10. Madworld
MadWorld

I know it’s very strange to label “Madworld” as disappointing game when I’ve given the game a favorable review, there’s a logically reason behind this.

“Madworld” was developed by Platinum Games, but they didn’t always go by that name. A few years ago, they were called Clover Studios and worked under Capcom, many artistically unique games were released by them, such as “Okami” and “Vietiful Joe.” It was one of their games in particular that had me hyped about “Madworld,” “God Hand.”

“God Hand” was a visually poor beat’em up that didn’t receive great reviews. It was released on the Playstation 2, and it was the last game created under the Clover Studios name. While the mainstream public didn’t bite, those of us who wanted to challenge ourselves and enjoyed punching people in the face got one hell of a game. I won’t list the features, but you can search on Youtube to see how the game works. It might be a good idea to do so, and then compare it to videos of “Madworld.” You might see a resemeblence.

And this is where the disappointment comes in. I liked “God Hand” and when I saw “Madworld,” I was hoping for a next-gen upgrade to the underrated game. Instead what we received was a dumbed down version of it. “Madworld” is still a great game, and you should try it if you haven’t done so, but considering this game from the same guys who made “God Hand,” I was disappointed with this one. [Continue Reading]

Fight Night Round 5 Wishlist: The Changes That Need To Be Made

Fight Night

It’s almost a given that EA will continue the “Fight Night” franchise, most likely indefinitely, and with every new game there had better be some improvements. “Round 4″ saw a great update to the career mode, but what will “Round 5″ hold? After some time with the game, here’s what I’m hoping to see next time around.

All in all, for as much as I enjoyed “Fight Night Round 4,” I think what it suffered from the most (much like my big issue with “Tiger Woods 10″) was the career mode lacks PERSONALITY. Why EA sports doesn’t use their exclusive ESPN license to its full capacity is beyond me, but I can think of a couple of incredible things they can add, to make the next effort that much more amazing. [Continue Reading]

Fight Night Round 4 Review: Toe-To-Toe In The Ring

Fight Night Round 4

In EA’s inevitable attempt to continue to capitalize on their franchises, “Fight Night Round 4″ is ready to step into the ring, and build on the beloved franchise built by the new defunct EA Chicago. I have been waiting for this game since I first played “Fight Night Round 3,” and even though there was a lot of good in that game, the the career mode was absolutely horrible. So, after a few years of holding my breath, it’s finally time touch gloves, and come out swinging in “Fight Night Round 4.” [Continue Reading]

Fight Night Round 4 Preview: Round 2 – The Gameplay

On Friday, Davedagamer gave you our first look at what could be the most realistic fighting game ever released, “Fight Night Round 4″ from EA. Today we’ve got video of Dave going head to head with “Fight Night”’s producer, Brian Hayes. Find out if he can hold his own in the ring, or if he’s got to spend a few more hours with the speed bag.

Fight Night Round 4 Preview: Round 1 – The Interview

“I pity the fool” … Wait wrong franchise… “My style is impetuous. My defense is impregnable, and I’m just ferocious. I want your heart. I want to eat his children. Praise be to Allah!”… Wait…. wrong Tyson, that was the one who forgot how to fight and just tried to one-punch away…

Ah yes, here it is, “My power is discombobulatingly devastating I could feel is muscle tissues collapse under my force. It’s ludicrous these mortals even attempt to enter my realm.”

That’s right, “Iron” Mike Tyson is back and finally in a game worth playing (since original Punch-Out). DaveDaGamer sits down with EA to talk about what’s the next level of the sweet science game is bringing this June.

Check it out.

Part 1