E3 2007 - UFC … you have got to see this!

I don’t want to say much, just watch the trailer!
[kml_flashembed movie="http://www.gametrailers.com/remote_wrap.php?mid=21750" height="409" width="480" /]

I don’t want to say much, just watch the trailer!
[kml_flashembed movie="http://www.gametrailers.com/remote_wrap.php?mid=21750" height="409" width="480" /]
7 Responses to “E3 2007 - UFC … you have got to see this!”
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Now is that real-time gameplay or a “target” render for the actual game! Looks good, but i’ll wait till we see more stuff and someone actually playing it. Cause we all know how these things go.
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I have no idea … but if that’s final, it’s giving fight night a run for a its money in looks. Best of luck in reaching it though but it looks tight … just don’t take two years to release it like some other game [*cough*]
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BUMBOCLAAAAAT! Is all I gotta say.
I don’t see why it can’t be actual. The tech is there. The thing about these UFC joints and wrastlin is the grappling system is always caputs. But what we saw was punch punch kick jab. I think they can do it.
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Well one thing that is sick about that trailer is how great the mocap animation is. Games have gotten the look down, but seamless animation in a game that envolving still has a ways to go.
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where’s da blooood!!!!lol…that joint looked sick!!(if it was actual in game that is!)
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lol no blood is right … maybe for ratings but then again its just a demo right? I have to agree with Sir, the mocap makes it look a little suspect, that is if they used mocap. The timing on the animation is too clean … but then again, we are in a new generation of consoles as DDG points out.
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P.S. you have to look greased up to look believable.
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