* * * TrueGameHeadz is an independently run publication based out of NYC bringing the latest on video game news without the B.S.! * * *

BIT.TRIP RUNNER Trailer Proves Platforming Is Tons-O-Fun

I don’t know if it’s possible for me to express just how amazing the BIT.TRIP series from Gaijin and Aksys Games is turning out. Four games in, and it’s still a bastion for creativity. Check out the trailer for the next game in the series, “RUNNER” and check out what looks like it’ll be a possibly the best platformer since “Canabalt.” Best of luck getting the high score on this one.

New Super Mario Galaxy 2 Trailer Looks Intergalacticly Good

May 23rd looks like the date that gamers will have their first true Mario sequel in years. “Super Mario Galaxy 2,” co-staring everyone’s favorite dino-buddy Yoshi, will hit stores before the summer, and based on the trailer above, it looks like it’s going to live up to its predecessor. Between this, “BioShock,” “God of War,” “Mass Effect,” and who knows what else the year holds in sequels, 2009 is shaping up to rival 2007 as the best year in gaming… well at least in terms of sequels anyway.

bittos+ Review: On The Heels Of Giants

bittos+

If you’ve ever wondered what would happen if two of the greatest puzzle games of all time have an illegitimate child, you can stop trying to figure it out, because the world now has an answer. “bittos+” is the latest block dropping puzzle game to find its way to WiiWare, and it’s very clearly inspired by the grand-daddy of any block-based game, Alexey Pazhitnov’s masterpiece, “Tetris” and a modern day reinvention of virtually the same formula, “Lumines.” Pulling from such impressive (and addictive) source material, it seems like “bittos+” has lofty aspirations to keep gamers playing for hours on end with its simplistic and familiar look and feel, but can it satisfy gamers’ need for yet another block-based puzzle game?

Yeah, it can. [Continue Reading]

Project Needlemouse No More … Now It’s Sonic 4

There’s really nothing else to say, aside from, it’s about damn time.

Official Site

Tatsunoko vs. Capcom Producer Picks His Favorite Box Art

Tatsunoko vs. Capcom Box Arts

When Japanese games get ported for a U.S. release they usually go through a lot of changes. There are the obvious ones like text localization, along with some less obvious ones like fixing bugs, but there’s usually one that is obvious to the consumer right away – the box art. When the changes for the U.S. release of “Tatsunoko vs. Capcom: Cross Generation of Heroes” were announced it quickly became clear that the box art was going to have to change, simply based on the additions and subtractions to the roster, but the overall changes run a bit deeper than that. I recently had the opportunity to talk to the game’s producer, Ryota Niitsuma, about the box art differences between “Ultimate All-Stars” and “Cross Generation of Heroes,” and then had him pick his favorite … and you might be surprised by his selection. [Continue Reading]

SSF IV Box Art & Capcom Release Dates

releaseDate

Capcom just sent us an updated Press Release statement detailing the official release date on Super Street Fighter IV, as well as other games expected from them this year. Expect to see Super Street Fighter IV on store shelves April 30th 2010.  Did I miss something, or wasn’t this game supposed to come out earlier than that?  They were also kind enough to send us a high-definition image of the North American box art, so click more to check it out.

[Continue Reading]

Monkey Ball Mini-Games Go Bananas

Super Monkey Ball Step & Roll

What would a “Monkey Ball” game on the Wii be without mini-games? Just a whole lot of primates encased in balls looking for bananas I suppose. Either way, the new trailer for the upcoming “Super Monkey Ball Step & Roll” showcases some of the diversions from the balance board-based title that will be out in a few weeks. [Continue Reading]

Dead Space Too Scary Says Producer

deadspace-2

For those of you who loved Dead Space for it’s ability to scare the living day lights out of you, you are in for a surprise.  It looks like the producer of Dead Space 2, Steve Papoutsis, does not feel the same way.

[Continue Reading]

Dev Box Interview: Silent Hill: Shattered Memories’ Producer Tomm Hulett

Silent Hill Shattered Memories Dev Box

It usually takes a small army to create the video games that we play, and, most of the time, all of the focus gets put on the game itself, and not on the people that came together to make it. Our Dev Box interview series takes a look at some of the unsung heroes (developers, producers, artists, etc) that have committed their lives to entertaining all of us. In this week’s Dev Box we are letting Konami’s Producer Tomm Hulett, who recently looked on “Silent Hill: Shattered Memories” provide us some insight into who he is as a gamer, and how he ended up working in the game’s industry.

Name: Tomm Hulett
Title: Producer
Company: Konami
Job Description: Creating new game concepts, finding and hiring appropriate developers, directing the game’s development and ensuring a quality product
First title worked on: for Konami, “Coded Arms: Contagion.” First title ever, “Global Gladiators” (Virgin)
Most recent title worked on: “Rocket Knight” (XBLA, PSN, Steam)

What game has most influenced you, and why? [Continue Reading]

Pizza Delivery Boy Trailer Makes Me Nostalgic … And Hungry

Pizza Hut

Maybe it’s because my first job was working at a Pizza Hut, maybe it’s because I overuse food delivery living in NYC, maybe it’s because “Crazy Taxi” was a solid game, maybe it’s because I love pizza, but for some reason I’m drawn to “Pizza Delivery Boy.” High expectations aside, I can totally relate to the pizza creation aspect of the game as The Hut has pretty strict standards on how to build a pie, and it looks like the other half plays out like “The Simpsons Hit and Run,” which was really the same thing as the aforementioned “Crazy Taxi,” both of which were fun games. I can’t say I miss those days of putting exactly 36 slices of pepperoni on a large thin crust, but it did teach me some lessons about eating good pizza (hint: you can’t get it at Pizza Hut). Check out the trailer: [Continue Reading]

Next Page »