Mega Man 9 Review: Better Late Than Never

October 17, 2008

For some reason game companies feel compelled to stay on the cutting edge of technology, mostly because they assume that’s what their consumers want. However, on certain occasions that mentality ends of destroying beloved franchises. For years now, Mega Man has been one of those casualties. A franchise that has been around for 25 years or so Mega Man has “evolved” into something completely different from where it started. Fortunately for long time fans of the series, as well as an entirely new generation, the newest iteration of Mega Man has the potential to become a classic of a new kind – hopefully setting the industry down a new path where they embrace their roots. “Mega Man 9” truly kicks it old school.

The first thing that everyone noticed about “Mega Man 9” was the distinct choice of art style that the developers decided to go with. A true throwback to the 8-bit style of the NES, “Mega Man 9” is pixel perfect, and it continues the style of the original, creating an overwhelming sense of nostalgia for anyone that has ever died repeatedly on a disappearing brick. To complete the experience of playing an old NES cartridge Capcom even included an option to turn on or off flicker that was always present in the originals. Well played Inafune-san, well played. [Read more]

de Blob Review: No Boy Included This Time

October 1, 2008

Revolution has always been a great theme for video games. Why wouldn’t it be? Good versus evil; the oppressed rising up against the oppressor; underdogs overthrowing the controlling regime. Who would have thought that idea would have translated so well to a game staring a blob? Not just any blob though, it’s “de Blob,” from THQ’s new Wii title about a ball of liquid committed to bringing color back to a monochrome world. While the plot may sound a bit out there, the game play, and shear entertainment factor make it easily one of the best Wii titles to date.

Imagine how bland a black and white world would be. Now, imagine if there was a group that sucked all the color out of the world, and made everything that was fun dull and boring. That’s where de Blob comes in. It’s on a mission to take down the Inkt Corporation who have turned its’ world into a monochrome hell, and imprisoned all of the world’s inhabitants, the Raydians, and turned them into Graydians. de Blob has to free them by bringing back color, which it does by covering itself in paint and rolling over as much surface area of everything that makes up Chroma City as possible. It essentially plays out like an artistic reverse “Katamari” game where, instead of rolling things over to pick them up, you have to roll over things and put them back. In other words, since the Wii will never see a “Katamari” game, this is the next best thing even better. [Read more]

In Da Cut with Mario Kart Wii

April 27, 2008

Furiouslee takes you in the cut with Mario Kart Wii. Nintendo just knows how to make their games fun. Check it out.

In Da Cut with Smash Brawl

April 26, 2008

Furiouslee takes you into Super Smash Bros. Brawl. Check it out to find out what’s new in Nintendo’s latest romp!