![]() |
|
|---|
EA is showing off more of their special sauce with their debut into the MMA videogame arena. Like they always say, “Competition is good for everyone”. Going straight for the jugular that is UFC, EA is now showcasing Strikeforce as a premier league in EA Sports MMA. Featuring detailed character models, arenas and animations, EA promises this game will bring the noise with variety of styles and tactics. From the looks of it we are in for some more awesome knockouts that’s become EA’s trademark! More to come as we get closer to the NYC EA showcase.

In an interview with Industry Gamers at GDC 2010 , Nintendo Chief Operating Officer Reggie Fils-Aime, drops the bombshell remark that Nintendo is not good at making core games. [Continue Reading]

The next “Next-Gen” revolution is shaping up to be directly opposite what this current gen has become. When the original XBOX and PS2 did so well, companies braced for the current console gen of XBOX360 and PS3 by gobbling up small dev houses and created huge studios. Citing that the move to HD would require great resources and creative talent to create games. As project costs continue to rise, we’ve seen a large number of fairly successful developers close their doors or be shut down by the parent company in order to drive “revenue” for the under achievers in the umbrella.

With the popularity of “Heroes of Newerth,” the release of “League of Legends,” and Korean-made “Avalon Heroes,” it’s quite clear that the Multiplayer Online Battle Arena (MOBA) genre is getting some commercial attention. What was once exclusive to a few custom maps on “Starcraft” and “Warcraft 3″ has become an ideal investment for a few companies. Enter “Bloodline Champions,” the debut title from the newly formed Bumblebee Studios. Crafted by Swedish University students, “BLC” plans on laying its footprint down in the MOBA genre by offering a unique take in not only the game design but how it controls. I’ve been involved in the beta for the past few weeks, and, to say the least, I would definitely recommend this to any veteran PC gamer whose hand is glued to the WASD portion of the keyboard.
[Continue Reading]
In case you missed it, yesterday was the big day, and “God of War III” finally hit store shelves. Kratos will finally be able to put an end to his long journey, and this trailer is a hell of a way to get amped about everything that the game has to offer. I’d tell you that you should check it out, but you’re probably too busy playing the game to be reading this site, which I completely and totally understand.
When the original DS was released, included on board the system memory was a unique little program called Pictochat. Most DS users should be at least familiar with the program since you see it as an option every time you load up the system. When the DSi was released it followed suit and came packaged with a handful of different pack-in programs as well, one of which allowed you to edit pictures taken with the DSi’s camera. While it was a fairly robust little application, it was still limited in some capacities, and, overall, it just lacked a personality. Well, now Neko entertainment has taken some of the functionality of the photo editing software, improved on it, and released “Faceez” to the masses to tweak all their favorite pictures.
[Continue Reading]
Like a flashback to 1996, the new “NBA Jam” trailer looks like it’s going to stick true to the franchise’s form and deliver an amazing arcade basketball experience. The animation and gameplay both look like they’ve got potential to cause fights between you and your friends, and really, isn’t that what “NBA Jam” is all about – fights and being on fire. Oh, and Bill Clinton.

Should I have been surprised at the long ass line that formed outside of my local Gamestop here in the Bronx? Probably not – “God of War III” received so much critical acclaim over the past week and a half, most Gamestop’s automatically opted in taking part in a midnight release for the third and final chapter covering the saga of Kratos. As a matter of fact, I had seen lines forming from 10:00 PM down in Manhattan long before I made it back to the Bronx tonight.

Poor Sonic. He’s had such a bad run of games, and even worse run of racing games, that when “Sonic & Sega All-Stars Racing” was announced most gamers just wrote it off as something not even worth trying. After all, “Sonic Drift,” “Sonic R,” and “Sonic Riders” aren’t a stellar line up of predecessors. However, Sega made the wise decision to open up the roster to include characters from outside of the Sonic universe, and that idea alone makes this game better than all the rest, but is that enough to make it a worthy purchase? [Continue Reading]

Sony finally pulled the curtain away from their “motion control” solution yesterday and got the gaming public buzzing. Shouts of “Thief!, Copycat!, and Un-Original!” can be heard far and wide. While PlayStation fans tout the features that make their solution ‘better’ than the Nintendo Wii’s. So who is right and who is wrong?
I think it’s a bit more complicated than that. To borrow a line from the recent movie Brooklyn’s Finest, I think it’s a case of “Who’s righter or who’s wronger?” I made a statement to my fellow TrueGameHeadz, “I see why Nintendo is putting out another Mario Galaxy” and it immediately started a passionate discussion about Nintendo being an innovator and trumpeted for their achievements.